[L4D2][WIN] Modelprecache Resize
2 Attachment(s)
Description
- Perhaps this plugin will fix the map c1m3_mall - It is also perhaps to use a larger number of models on the map Note - Currently only windows is supported - The table changes size only after the second load!!! - If the plugin is useless most likely I will have to remove it - I can't test this plugin but I hope you will have the opportunity |
Re: [L4D2][WIN] Modelprecache Resize
This could also be used to fix some of the custom campaigns like Questionable Ethics and the 3rd and 4th maps of Suicide Blitz 2. Let's test if this works.
Edit: I just saw the source code and I might be wrong after I say this cuz I'm not that deep into memory patching yet but aren't you supposed to store 0x30 instead of just 30? |
Re: [L4D2][WIN] Modelprecache Resize
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Re: [L4D2][WIN] Modelprecache Resize
I've tried it several times on the c1m3 mall map and I had no problems .. :)
I think I could finally play that map without it closing ::twisted: |
Re: [L4D2][WIN] Modelprecache Resize
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Re: [L4D2][WIN] Modelprecache Resize
I tried with Silvers' flashlight plugin. It still failed.
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Re: [L4D2][WIN] Modelprecache Resize
my server test it.(30 and 0x30)
c1m3_mall Tank custom model is invalid. Parachute custom model is invalid. |
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Re: [L4D2][WIN] Modelprecache Resize
If the plugin does resize the modelprecache table, then that would only mean the number of models precached into the map is hardcoded and those that aren't will need to be added manually.
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