[TF2/ANY?] Damage Management (v2.0.0, 15 Dec 2018)
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Informations : Known Bugs:
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Dependencies : Installation instructions :
> Github Download > View Source Code |
Re: [TF2/ANY?] Damage Management (v2.0.0, 15/12/2018)
New Release v2.0.0 :
ChangeLog (DD/MM/YYYY)
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Re: [TF2/ANY?] Damage Management (v2.0.0, 15/12/2018)
I'm having an issue with a plugin, it works perfectly, but after server restart it does not affect any weapons, like if I wouldn't write any commands at all. They start to work only after change of a map, but my server not intended to change it's map, and I don't see myself changing server's map each time after he reboots.
Is there any way I could make it permanent? |
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