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-   -   CSGO server on Google Cloud Platform (https://forums.alliedmods.net/showthread.php?t=309353)

rogeraabbccdd 07-22-2018 23:32

CSGO server on Google Cloud Platform
 
Hello guys, I'm planning to host a csgo server on google cloud.
Can n1-standard-1 run a 128tick 5v5 pug server?

VPPGamingNetwork 07-23-2018 00:19

Re: CSGO server on Google Cloud Platform
 
5v5 should be fine

Maxximou5 07-23-2018 01:36

Re: CSGO server on Google Cloud Platform
 
Quote:

For the n1 series of machine types, a vCPU is implemented as a single hardware hyper-thread on a 2.6 GHz Intel Xeon E5 (Sandy Bridge), 2.5 GHz Intel Xeon E5 v2 (Ivy Bridge), 2.3 GHz Intel Xeon E5 v3 (Haswell), 2.2 GHz Intel Xeon E5 v4 (Broadwell), or 2.0 GHz Intel Skylake (Skylake).
Doubtful, but try it out and let us know. Unless it allows you to use it's turbo frequency and not their base frequency, you're going to hit a wall.

nguyenbaodanh 07-23-2018 03:39

Re: CSGO server on Google Cloud Platform
 
want to know about cloud server hosting srcds games too. Hope you will give a full feedback after tried <3

morpig 07-23-2018 06:05

Re: CSGO server on Google Cloud Platform
 
Hi,

I'm using GCP for custom match servers, but not for public use (where you can join from community browser). From my experience, n1-highcpu-2/n1-highcpu-4 is required to create 5v5 128tick servers.

Also, if you're planning to create public server for people to join from the community browser, it will not work as Google's IP is located in the US. For example, if you create servers in asia-southeast, you will receive an IP that is located in the US, thus people living in SEA will not found the server unless by tags.

Hope it's useful.
Thanks

rogeraabbccdd 07-23-2018 07:22

Re: CSGO server on Google Cloud Platform
 
Thanks for your useful experience.
I'm planning to host a public server, and the IP problem you mentioned... I'm afarid that player can't find my server.

morpig 07-23-2018 10:43

Re: CSGO server on Google Cloud Platform
 
Quote:

Originally Posted by rogeraabbccdd (Post 2605562)
Thanks for your useful experience.
I'm planning to host a public server, and the IP problem you mentioned... I'm afarid that player can't find my server.

Yes, that will be an issue unfortunately. Maybe try using other providers with the same kind of service & price, maybe lower than that. Most Asia server providers, has the same server quality from my past experiences. Just that the Asia region is still expensive to have a DDoS protection server/network, as bandwidth is expensive here.


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