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I could be wrong, but to me it seems like the new code using basic sockets simply doesn't work. |
rcon is ok :o)) adminbot works fine..... it is only "cosmetic" issue
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So you're able to record HLTV demos using this plugin? I'd like to see that... :roll:
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i'll check that when i have time (using this system for LANparty)
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What happens when you put Code:
nxn_match <team-a> <team-b> <map> <maxrounds> <password> [match_id] [hltv_ip] [hltv_port] [hltv_rcon] |
It says '[AMX] Match Loaded' and everything appears to be working fine. As soon as both teams type 'ready' the server locks up. If I disable HLTV, the script runs fine (although for some reason the scores are stuck in the middle of the screen for the whole match)
I've done a little debugging myself and the problem seems to occur in the hltv_rcon section of the code. The socket open command works fine but as soon as a socket_recv is issued, the server locks up. I'm also working away trying to fix this so I'll post here when/if I find out anything useful. Not being rude, just a little frustrated after trying to get it to work. Sorry :) |
Thats ok, I understand how it feels when something doesn't work as planned.
Well, I'm guessing its something wrong with this: - Code:
socket_recv(hltv_address,rcv,255) Code:
query_udp_msg(hltv_address,rcv,255,snd) If someone can explain to me what I am doing wrong I would be very greatful. If you need the orginal .sma I can send as well. |
Well, I've finally come up with some working HLTV rcon code for the sockets module...it seems to work fine.
Code:
*UPDATED - Now includes error checking and closes socket correctly |
how can i select a second map ?
Can this tool do a auto team change after x rounds ? |
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