[CS:GO] How to cover a material to an entity
Hello there! Is there any way to make the material cover an entity? I want to spawn an entity and cover another materials on it。Can someone help me with this it?
|
Re: [CS:GO] How to cover a material to an entity
what do you mean by material = vmt files ..sprites? o.o
|
Re: [CS:GO] How to cover a material to an entity
I mean a vmt files。。。。。
|
Re: [CS:GO] How to cover a material to an entity
no way to do this in source engine without recompiling the model with new materials (unless you're in gmod, which isn't supported by sourcemod)
*edit* you might be able to use temp entity ("Entity Decal")'s to place decals on entitys, however this might not be too useful if it can't achieve the effect you are looking for |
Re: [CS:GO] How to cover a material to an entity
thank you,i will try it
|
Re: [CS:GO] How to cover a material to an entity
Quote:
like PHP Code:
|
All times are GMT -4. The time now is 02:14. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.