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CrazY. 09-24-2018 13:30

Server crashing
 
Hello, not sure why but my server crash at random times. There is 200 plugins or more current enabled. Is there any way to detect which plugin is the cause of all this headache or better thrown all in trash and close my server?

DarthMan 09-24-2018 13:53

Re: Server crashing
 
Quote:

Originally Posted by CrazY. (Post 2616604)
Hello, not sure why but my server crash at random times. There is 200 plugins or more current enabled. Is there any way to detect which plugin is the cause of all this headache or better thrown all in trash and close my server?

There's not really much u can do about it, especially if there are no errors in the logs. All you can do is to disable all custom server plug-ins and enable 1 by 1, but that will take a lot of time to find which plugins is causing the crash. From my experience I can say that usually crashes are related to entities.

Arkshine 09-24-2018 17:15

Re: Server crashing
 
You should start to provide information as much as possible, make sure you run the server with -debug and pasting the debug.log content (backtrace, etc), etc.

Hembi 09-24-2018 19:27

Re: Server crashing
 
CrazY. Here is a guide if you use Linux: https://forums.alliedmods.net/showthread.php?t=1467

Arkshine, let me ask a few question, they are related to the topic:
How can you figure out which plugin caused the error from the backtrace info?

When I checked a server which running with -debug parameter and with the pre-build AmxModX from amxmodx.org without this debug modification which was described by BAILOPAN (is it still necessary with the new version?) the output of the backtrace was only the type of error (SIGSEV or SIGBUS) and the name of the .so module which caused it.
For example if an amxmodx plugin call a fakemeta function with an invalid pointer the backtrace info will contain fakemeta.so, how can get which amxmodx plugin called the function?

I found only this topic about that:
https://forums.alliedmods.net/showthread.php?p=1412863

I had no time to check what is inside this analyse.gdb and without this I did not install it to my system.
This is the only way to get which caused the problem?

CrazY. 09-25-2018 10:08

Re: Server crashing
 
Ok, I will debug and post more informations soon.

klippy 09-25-2018 10:38

Re: Server crashing
 
Often you can only get an idea where things could've gone wrong when you get a stack trace, it's not going to tell you everything. It's up to your intuition to figure out where and what actually went wrong.

DJEarthQuake 09-25-2018 12:41

Re: Server crashing
 
200+ plugins. Without running them all through quarantine and debug. I can't even name 20 plugins and I have been doing this since the 90's. No sympathy here. Think about what plugins you really cannot live without. Keep those. Discard the rest. Then leave the ones you wish would play nicely with the others only on certain maps so they are not loading all the time thrashing your system. Do you use bots?

CrazY. 09-25-2018 14:13

Re: Server crashing
 
Ok, thanks for the suggestion. Is there no bots in my server, only players.

DJEarthQuake 09-25-2018 18:30

Re: Server crashing
 
You are most welcome. Botless could be how you are able to run that many plugins simultaneous. Do you care to share your plugins.ini file as an attachment as opposed to a copy and paste on future post please?

CrazY. 09-26-2018 08:09

Re: Server crashing
 
1 Attachment(s)
Well, most of the plugins it's from Zombie Plague 5.0. I exaggerated a bit when said 200 plugins, at really currently has 135 running of 146. Anyway, yes I can. Note that a good part I did or edited.

Besides, looks the crashes had stopped after of I disable AMX Super and two extra plugins. Hope keep it that way.


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