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-   Metamod:Source Plugins (https://forums.alliedmods.net/forumdisplay.php?f=76)
-   -   ClientCommand Reset plugin (https://forums.alliedmods.net/showthread.php?t=47589)

chuck 11-21-2006 15:27

ClientCommand Reset plugin
 
Huge thanks to L. Duke for this plugin!
http://www.lduke.com/plugins/clientcommand_reset.php

stuttering.john.gc 11-25-2006 13:29

Re: ClientCommand Reset plugin
 
ty duke.

question: how often does this plugin check the clients cl_restrict...?

FlyingMongoose 11-25-2006 13:32

Re: ClientCommand Reset plugin
 
only once, on connect as far as I know. After the "OK" button is pushed.

PureSpider 11-25-2006 16:51

Re: ClientCommand Reset plugin
 
doesn't work on my linux box, the server doesnt start anymore if i have the plugin in my addons directory
any other experiences with linux?

Dag 11-25-2006 21:57

Re: ClientCommand Reset plugin
 
Quote:

Originally Posted by FlyingMongoose (Post 407124)
only once, on connect as far as I know. After the "OK" button is pushed.

So in other words, someone could switch their setting back to cl_restrict_server_commands 1 after they join the server ? What would be the point of using it then ?

-=CsFF=- Eagle 11-26-2006 10:04

Re: ClientCommand Reset plugin
 
Its incompatible with the Zombiemod, at least in the linux version.

L. Duke 11-26-2006 13:59

Re: ClientCommand Reset plugin
 
Check your PM on PAF.

Windows seems to be working fine, but there is something strange going on with Linux.

michel21 11-26-2006 14:21

Re: ClientCommand Reset plugin
 
For me zombiemod doesn't work with your plugin , if it can help you...

Thanx a lot for the plugin ;)

stuttering.john.gc 11-26-2006 22:00

Re: ClientCommand Reset plugin
 
Quote:

Originally Posted by Dag (Post 407327)
So in other words, someone could switch their setting back to cl_restrict_server_commands 1 after they join the server ? What would be the point of using it then ?

yeah, a kick/ban option would be great on this. we need people to be at 0 for a lot of our plugins to work properly....

L. Duke 11-26-2006 22:41

Re: ClientCommand Reset plugin
 
If you're talking about cvarx or zBlock type plugins, I'm sure they are aware of how to test for it, even though the value of cl_restrict_server_commands can't be checked from the server like other cvars. If a plugin is locking cvars like those, they need to update it to kick if players are using cl_restrict_server_commands 1.

This plugin is intended to change the cvar for the clients automatically so they don't have to go into the console (if they even have it enabled). Cvar blocking/locking plugins that aren't updated kick before this plugin can run its changes, so they need to be updated anyway for the Source engine update.


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