Set a players Color/Colour & Rendering [Fun]
3 Attachment(s)
sm_colour & sm_render by Team MX | MoggieX
Yes even the most 'illiterate' n00b can write a sourcemod plugin! Current Version & Changelog 23 Jan 08 - V 1.3 - Completed phrases file and confirmation colour and render messaging 22 Jan 08 - V 1.2 - Added sm_color for people who spell colour wrong 22 Jan 08 - V 1.1 - Opps its now looking at the right phrases file :-) 22 Jan 08 - V 1.0 - First public release History With mani admin plugin we were able to set players colours and rendering, this was missing from SM, so made this plugin so that we can use it. PS. Its really funny setting a player or even an entire team to 'invisable' for a special knife round =P Target Audience If you are a n00b, you NEED this :up: What does it do? With sm_colour you can change a players colour and the opacity of that players colour so that they appear, green, red, blue, pink and so on. Then with sm_render it alters the players rendering, with some amusing results, there are 26 levels to play with, I'll let you find the funny ones. Some Screenies: http://www.afterbuy.co.uk/media/screeny1.jpg http://www.afterbuy.co.uk/media/screeny2.jpg http://www.afterbuy.co.uk/media/screeny3.jpg http://www.afterbuy.co.uk/media/screeny4.jpg ConVar's These are the ConVar's used by this plugin sm_colour_version Just a version stamp for tracking Commands These commands can be used via the clients console while in game: sm_colour <#userid|name|team|all> <RED 0-255> <GREEN 0-255> <BLUE 0-255> <OPACITY 0-255> sm_color <#userid|name|team|all> <RED 0-255> <GREEN 0-255> <BLUE 0-255> <OPACITY 0-255> Examples: sm_colour moggiex 0 255 0 150 - This would make me green sm_colour moggiex 0 0 0 0 - This would make me black sm_colour @all 0 0 0 0 - This would make everyone black (funny as u like for dark maps) sm_colour @all 255 255 255 0 - would set the colours back to normal sm_render <#userid|name|team|all> <RENDER 0-26> Examples: sm_render moggiex 5 - This makes me 'pulse' sm_render moggiex 7 - This makes me dissapear! sm_render @all 7 - This makes everyone dissapear! (use this for the ultimate MAYHEM!) sm_render moggiex 0 - This makes me re-appear (back to normal) Render options: Apparently according to here you can do all these cool things with rendering: PHP Code:
Things to do - Errr no idea, I even added error trapping around the 0-255 and render 0-26 values :-) and even learnt how to make a transaltion file, with multiple formats and even alter the colouring of the messaging back! Requirements Soucemod version 1858 or newer - Note here it may not work on previous versions! Note, if you get this error you need to upgrade SM! PHP Code:
1. Pop the compiled .SMX file in your plugins directory 2. Pop the plugin.smcolour.txt in the translations directory 3. Change the map! Thanks to: Nican For his example arrays [SM] slap.sp for a good chunk of code and a good example of the ProcessTargetString() function =) |
Re: Set a players Color & Rendering [Fun]
How about a command to reset all color/rendering changes on a player? I see you can do 0 for rendering, but there isn't one for color.
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Re: Set a players Color & Rendering [Fun]
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Matt |
Re: Set a players Color & Rendering [Fun]
Ah, ok. I wasn't sure if that was going to make white or not. Looks like a good plugin, but did you test it on TF2?
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Re: Set a players Color & Rendering [Fun]
Yea thats what I thought when I first tried MAP's version, but no it makes them look normal again.
Added some screenies as well, as it always helps to see what the outcome is before ya download a plugin :) Matt |
Re: Set a players Color & Rendering [Fun]
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Re: Set a players Color & Rendering [Fun]
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The poor n00bs on our main server aren't going to know what hit em when I unlease it on them all tonight :twisted: Matt |
Re: Set a players Color & Rendering [Fun]
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A quick guide how to get our pub servers empty :D |
Re: Set a players Color & Rendering [Fun]
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Matt |
Re: Set a players Color/Colour & Rendering [Fun]
OK, just a quick update for version 1.3, I have now finished the translation file and the messaging around the commands (that was quite easy, yay!) and made them show pretty colours too.
I'm happy to report, this was tested last night on our main server with 64 n00bs on with no issues or lag even with the target of @all for both colouring and rendering. Matt |
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