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-   -   Set a players Color/Colour & Rendering [Fun] (https://forums.alliedmods.net/showthread.php?t=66055)

MoggieX 01-22-2008 11:16

Set a players Color/Colour & Rendering [Fun]
 
3 Attachment(s)
sm_colour & sm_render by Team MX | MoggieX
Yes even the most 'illiterate' n00b can write a sourcemod plugin!

Current Version & Changelog
23 Jan 08 - V 1.3 - Completed phrases file and confirmation colour and render messaging
22 Jan 08 - V 1.2 - Added sm_color for people who spell colour wrong
22 Jan 08 - V 1.1 - Opps its now looking at the right phrases file :-)
22 Jan 08 - V 1.0 - First public release

History
With mani admin plugin we were able to set players colours and rendering, this was missing from SM, so made this plugin so that we can use it.

PS. Its really funny setting a player or even an entire team to 'invisable' for a special knife round =P

Target Audience
If you are a n00b, you NEED this :up:

What does it do?
With sm_colour you can change a players colour and the opacity of that players colour so that they appear, green, red, blue, pink and so on.

Then with sm_render it alters the players rendering, with some amusing results, there are 26 levels to play with, I'll let you find the funny ones.

Some Screenies:
http://www.afterbuy.co.uk/media/screeny1.jpg
http://www.afterbuy.co.uk/media/screeny2.jpg
http://www.afterbuy.co.uk/media/screeny3.jpg
http://www.afterbuy.co.uk/media/screeny4.jpg

ConVar's
These are the ConVar's used by this plugin

sm_colour_version

Just a version stamp for tracking

Commands
These commands can be used via the clients console while in game:

sm_colour <#userid|name|team|all> <RED 0-255> <GREEN 0-255> <BLUE 0-255> <OPACITY 0-255>

sm_color <#userid|name|team|all> <RED 0-255> <GREEN 0-255> <BLUE 0-255> <OPACITY 0-255>
Examples:
sm_colour moggiex 0 255 0 150 - This would make me green
sm_colour moggiex 0 0 0 0 - This would make me black
sm_colour @all 0 0 0 0 - This would make everyone black (funny as u like for dark maps)
sm_colour @all 255 255 255 0 - would set the colours back to normal

sm_render <#userid|name|team|all> <RENDER 0-26>
Examples:
sm_render moggiex 5 - This makes me 'pulse'
sm_render moggiex 7 - This makes me dissapear!
sm_render @all 7 - This makes everyone dissapear! (use this for the ultimate MAYHEM!)
sm_render moggiex 0 - This makes me re-appear (back to normal)

Render options:
Apparently according to here you can do all these cool things with rendering:
PHP Code:

RENDERFX_NONE 0
    
RENDERFX_PULSE_SLOW
    
RENDERFX_PULSE_FAST
    
RENDERFX_PULSE_SLOW_WIDE
    
RENDERFX_PULSE_FAST_WIDE
    
RENDERFX_FADE_SLOW
    
RENDERFX_FADE_FAST
    
RENDERFX_SOLID_SLOW
    
RENDERFX_SOLID_FAST,        
    
RENDERFX_STROBE_SLOW
    
RENDERFX_STROBE_FAST
    
RENDERFX_STROBE_FASTER
    
RENDERFX_FLICKER_SLOW
    
RENDERFX_FLICKER_FAST,
    
RENDERFX_NO_DISSIPATION,
    
RENDERFX_DISTORT,            /**< Distort/scale/translate flicker */
    
RENDERFX_HOLOGRAM,            /**< kRenderFxDistort + distance fade */
    
RENDERFX_EXPLODE,            /**< Scale up really big! */
    
RENDERFX_GLOWSHELL,            /**< Glowing Shell */
    
RENDERFX_CLAMP_MIN_SCALE,    /**< Keep this sprite from getting very small (SPRITES only!) */
    
RENDERFX_ENV_RAIN,            /**< for environmental rendermode, make rain */
    
RENDERFX_ENV_SNOW,            /**<  "        "            "    , make snow */
    
RENDERFX_SPOTLIGHT,            /**< TEST CODE for experimental spotlight */
    
RENDERFX_RAGDOLL,            /**< HACKHACK: TEST CODE for signalling death of a ragdoll character */
    
RENDERFX_PULSE_FAST_WIDER,
    
RENDERFX_MAX 



Things to do

- Errr no idea, I even added error trapping around the 0-255 and render 0-26 values :-) and even learnt how to make a transaltion file, with multiple formats and even alter the colouring of the messaging back!

Requirements
Soucemod version 1858 or newer - Note here it may not work on previous versions!

Note, if you get this error you need to upgrade SM!
PHP Code:

[SMUnable to load plugin "smcolour_new.smx"Native "FindSendPropInfo" was not found

How to Install
1. Pop the compiled .SMX file in your plugins directory
2.
Pop the plugin.smcolour.txt in the translations directory
3. Change the map!

Thanks to:
Nican For his example arrays
[SM] slap.sp for a good chunk of code and a good example of the ProcessTargetString() function =)

bl4nk 01-22-2008 12:12

Re: Set a players Color & Rendering [Fun]
 
How about a command to reset all color/rendering changes on a player? I see you can do 0 for rendering, but there isn't one for color.

MoggieX 01-22-2008 12:25

Re: Set a players Color & Rendering [Fun]
 
Quote:

Originally Posted by bl4nk (Post 577163)
How about a command to reset all color/rendering changes on a player? I see you can do 0 for rendering, but there isn't one for color.

That woudl be sm_colour @all 255 255 255 0 or sm_colour @all 255 255 255 255 and thats a good point so I added it to the examples and updated with the correct phrases file to boot!

Matt

bl4nk 01-22-2008 12:31

Re: Set a players Color & Rendering [Fun]
 
Ah, ok. I wasn't sure if that was going to make white or not. Looks like a good plugin, but did you test it on TF2?

MoggieX 01-22-2008 12:37

Re: Set a players Color & Rendering [Fun]
 
Yea thats what I thought when I first tried MAP's version, but no it makes them look normal again.

Added some screenies as well, as it always helps to see what the outcome is before ya download a plugin :)

Matt

Extreme_One 01-22-2008 12:42

Re: Set a players Color & Rendering [Fun]
 
Quote:

Originally Posted by MoggieX (Post 577144)

lool Noob Saibot with a gun.

MoggieX 01-22-2008 12:44

Re: Set a players Color & Rendering [Fun]
 
Quote:

Originally Posted by Extreme_One (Post 577173)
lool Noob Saibot with a gun.

Imagine that on a poorly lit map, even worse than being invisable :-)

The poor n00bs on our main server aren't going to know what hit em when I unlease it on them all tonight :twisted:

Matt

LocutusH 01-22-2008 16:22

Re: Set a players Color & Rendering [Fun]
 
Quote:

Originally Posted by MoggieX (Post 577174)
Imagine that on a poorly lit map, even worse than being invisable :-)

The poor n00bs on our main server aren't going to know what hit em when I unlease it on them all tonight :twisted:

Matt


A quick guide how to get our pub servers empty :D

MoggieX 01-22-2008 19:16

Re: Set a players Color & Rendering [Fun]
 
Quote:

Originally Posted by LocutusH (Post 577230)
A quick guide how to get our pub servers empty :D

looool ours were full @ 63 players for 2/3 hrs tonight :wink:

Matt

MoggieX 01-23-2008 10:55

Re: Set a players Color/Colour & Rendering [Fun]
 
OK, just a quick update for version 1.3, I have now finished the translation file and the messaging around the commands (that was quite easy, yay!) and made them show pretty colours too.

I'm happy to report, this was tested last night on our main server with 64 n00bs on with no issues or lag even with the target of @all for both colouring and rendering.

Matt


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