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-   -   Solved High var after system upgrade (https://forums.alliedmods.net/showthread.php?t=310703)

Nerus 09-16-2018 08:38

High var after system upgrade
 
Hi,

I have problem with high var in game.

Currently server runs on Ubuntu 18.04 after update with kernel 4.15.0-34-generic updated from Ubuntu 16.

CPU: Xeon E5630v2@2.53GHz

Server: 5v5 + sects (20 slots)

Any idea?

ghostofmybrain 09-16-2018 09:35

Re: High var after system upgrade
 
You had low variance on that CPU before updating? I imagine the only way to do that would be with some CPU tweaks (if it's 128 tick). Did the update revert some CPU settings?

asdfxD 09-16-2018 10:49

Re: High var after system upgrade
 
i see this with 4.15. on ubuntu 16.04. aswell, so i switched back to 4.13.0-41 which was good.

Nerus 09-16-2018 18:11

Re: High var after system upgrade
 
Quote:

Originally Posted by ghostofmybrain (Post 2615413)
You had low variance on that CPU before updating? I imagine the only way to do that would be with some CPU tweaks (if it's 128 tick). Did the update revert some CPU settings?

Yes it is 128 tickrate server, after unloading plugins I head same problem with high var's.

Quote:

Originally Posted by asdfxD (Post 2615420)
i see this with 4.15. on ubuntu 16.04. aswell, so i switched back to 4.13.0-41 which was good.

Question is what affect on var's in this kernel version, maybe we can manually change values before compilation to fix it.


P.S. Maybe the problem is with ondemand service ?

PHP Code:

sudo update-rc.d ondemand disable 

UPDTAE: Currently I don't have anymore of this problem, it was my client side connection problem.


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