[L4D2] Restore Ragdolls (1.3.0 2014-01-10)
1 Attachment(s)
Restore Ragdolls About: Requsted plugin by Sev. Upon death Survivors will no longer turn into a static death model, but rather use a ragdoll as it was in L4D1. This of course renders defibs completely useless so I recommend you either replace them with medkits or turn defib spawning off. Description: Restores ragdolls of Survivors, upon death, instead of static death model. Known Problems / Things to Notice: Cvars: No cvars are implemented in this plugin.Changelog:
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Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.0)
Ahh Kool. Maybe When i open a l4d server. ill use it. MAYBE!
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Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.0)
Many many props deserved.
:) |
Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
Good Job!
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Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
ragdolls can create horrible lags in mp-games
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Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
Haven't noticed any lags.
They are client side ragdolls not the expensive server side ones. At least in Coop with 4 + players Then again I haven't used them yet in a vs game, maybe down the road if I care about VS again. |
Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
dont tested this plugin, but i added some ragdolls on a rope and prop_dynamic with animations, both creates lags (+50-80ms) if many zombie spawning. same with ragdolls stuck in map geometry
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Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
Thank you so much for this! Now my 12 player survival server is better with this! :)
Good job on the plugin! |
Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
Quote:
Quote:
Survivors that fall from a ledge does not produce a death model but a client sided ragdoll. Therefore there is no noticeable lag on the client nor server. |
Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
thanks for the explanation
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