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-   -   [L4D2] Restore Ragdolls (1.3.0 2014-01-10) (https://forums.alliedmods.net/showthread.php?t=198806)

Mr. Zero 10-20-2012 18:49

[L4D2] Restore Ragdolls (1.3.0 2014-01-10)
 
1 Attachment(s)
Restore Ragdolls

About:
Requsted plugin by Sev. Upon death Survivors will no longer turn into a static death model, but rather use a ragdoll as it was in L4D1. This of course renders defibs completely useless so I recommend you either replace them with medkits or turn defib spawning off.

This does not use the net-budget heavy prop_ragdoll entity, but rather trick the game into thinking the Survivor is falling from a ledge as Survivors falling from a ledge does not produce a static death model.

To remove defibs:
Put director_convert_pills_to_defib_health 0.0 convar in your server.cfg. That should eliminate most dynamicly created defibs. The static placed defibs will require to be stripped out, using Stripper. You can put the following into your global stripper file:

Code:

filter:
{
        "classname" "weapon_defibrillator_spawn"
}

{
        "classname" "weapon_defibrillator"
}

modify:
{
        match:
        {       
                "classname" "weapon_item_spawn"
                "item12" "1"
        }
        replace:
        {
                "item12" "0"
        }
}


Description:
Restores ragdolls of Survivors, upon death, instead of static death model.

Known Problems / Things to Notice:
Cvars:
No cvars are implemented in this plugin.
Changelog:
Code:

Version 1.3.0 (2014-01-10)
~ Changed method of restoring ragdolls to something cleaner

Version 1.2 (2013-04-26)
~ Fixed some stuff

Version 1.1 (2012-10-21)
~ Fixed Witch kill not applying ragdoll.

Version 1.0 (2012-10-21)
Initial release


explosivetaco 10-20-2012 18:51

Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.0)
 
Ahh Kool. Maybe When i open a l4d server. ill use it. MAYBE!

Sev 10-20-2012 18:51

Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.0)
 
Many many props deserved.

:)

explosivetaco 10-28-2012 15:37

Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
 
Good Job!

noctua 10-30-2012 12:28

Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
 
ragdolls can create horrible lags in mp-games

Sev 10-30-2012 13:27

Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
 
Haven't noticed any lags.

They are client side ragdolls not the expensive server side ones.

At least in Coop with 4 + players

Then again I haven't used them yet in a vs game, maybe down the road if I care about VS again.

noctua 10-31-2012 12:00

Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
 
dont tested this plugin, but i added some ragdolls on a rope and prop_dynamic with animations, both creates lags (+50-80ms) if many zombie spawning. same with ragdolls stuck in map geometry

SyluxLockjaw100 11-01-2012 03:02

Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
 
Thank you so much for this! Now my 12 player survival server is better with this! :)

Good job on the plugin!

Mr. Zero 11-01-2012 05:28

Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
 
Quote:

Originally Posted by noctua (Post 1829295)
ragdolls can create horrible lags in mp-games

Quote:

Originally Posted by noctua (Post 1829905)
dont tested this plugin, but i added some ragdolls on a rope and prop_dynamic with animations, both creates lags (+50-80ms) if many zombie spawning. same with ragdolls stuck in map geometry

That is what I'm talking about in the original post. This plugin does not create any entities or use prop_dynamic. Instead it "tricks" the game into thinking the survivor is falling from a ledge upon death.

Survivors that fall from a ledge does not produce a death model but a client sided ragdoll. Therefore there is no noticeable lag on the client nor server.

noctua 11-01-2012 10:54

Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)
 
thanks for the explanation


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