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-   -   Module: Counter-Strike Weapon Mod [1.7.1] (https://forums.alliedmods.net/showthread.php?t=308229)

Ghosted 06-11-2018 16:00

Module: Counter-Strike Weapon Mod [1.7.1]
 
1 Attachment(s)
Description
So you want counter-strike weapon mod that adds new weapons in game?
Then you are in a right place.

Presenting you the Counter-Strike Weapon Mod. You can create them though files or plugins. It is very easy, you should have at least view/weapon/world (v/p/w) models for your weapon. CSWM was created using following SDKs:

  1. ReGameDLL_CS
  2. AMX MOD X
  3. MetaMod

→ Credits Goes To These Projects Authors

______________________________________

  • No Weapon Limit
  • Over 9 Attack2 Modes
  • Over 17 New Ammos Can Be Adeded
  • Only Resources Required & Low Experience of Scripting
  • You Can Download Source Code From Here
  • Or Report An Issue
    (Windows version has higher priority in bug reports)


Tutorial

GitHub Mini Wiki

Creating Weapon Through File:
Spoiler


Creating Weapon Through Plugin:
Spoiler


Requirements
↪ MetaMod
↪ AMX MOD X (Recommended 1.8.2 or higher)


ChangeLog
Spoiler

How To Use
Way A: Enable 'sv_cheats' and type give <Weapon Model Name>
Way B: Create your weapon menu using This Source Code.


Author
Check Poster


Platforms
Windows/Linux (ReGameDLL/reHLDS is not required)


How To Install
First Download (Includes ChangeLog) [Direct Link], Then Add 'cswm' in 'modules.ini'.


Examples (Older versions)

Support For Other Mods
(Put Plugin Before CSWM Plugins In 'plugins.ini')

hjkwe654 06-12-2018 12:52

Re: Module: Counter-Strike Weapon Mod [CSWM][V1.45 Beta]
 
Nice job, i will move my Ion Cannon project to here when i available free time.

543658883 07-14-2018 14:26

Re: Module: Counter-Strike Weapon Mod [1.5 R]
 
r there all the name such as weapon name or ammo name support UTF-8 ?

Ghosted 07-15-2018 02:28

Re: Module: Counter-Strike Weapon Mod [1.5 R]
 
Quote:

Originally Posted by 543658883 (Post 2603614)
r there all the name such as weapon name or ammo name support UTF-8 ?

Support for UTF-8 based on game.

KORD_12.7 07-19-2018 09:15

Re: Module: Counter-Strike Weapon Mod [1.5 R]
 
Wow! Good job! :D

Ghosted 07-19-2018 10:26

Re: Module: Counter-Strike Weapon Mod [1.5 R]
 
Quote:

Originally Posted by KORD_12.7 (Post 2604778)
Wow! Good job! :D

Thanks, i'll add more features & support for more weapons

PartialCloning 07-23-2018 19:00

Re: Module: Counter-Strike Weapon Mod [1.6 R]
 
That looks nice. What's the NPC mod going to look like? Smart AI? NPC interaction? Monster mod?

Ghosted 07-24-2018 04:01

Re: Module: Counter-Strike Weapon Mod [1.6 R]
 
Quote:

Originally Posted by PartialCloning (Post 2605735)
What's the NPC mod going to look like? Smart AI? NPC interaction? Monster mod?

Actually i don't know how :mrgreen:, but this wont be done in near future :crab:, must learn some about walking and aiming system, gonna check halflife code.

sekac 07-25-2018 05:51

Re: Module: Counter-Strike Weapon Mod [1.6 R]
 
So can I just create a new grenade type, and is it gonna have its own slot?

Ghosted 07-25-2018 06:16

Re: Module: Counter-Strike Weapon Mod [1.6 R]
 
Quote:

Originally Posted by sekac (Post 2606020)
So can I just create a new grenade type, and is it gonna have its own slot?

This module does not support knives / grenades.


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