[TF2] Frontline Respawns
2 Attachment(s)
Description:
This plugin allows you to respawn not just in a spawn room, but on any ally, that is undamaged or unhurt for about at least 3 seconds (~3-4). However, if your entire team is wiped out, you have to wait about 15 seconds (default time, there is convar for that one). This in turn makes following points:
I play tested this with 24 bots. I had quite an amount of situations where I felt like in circus and ~10 clowns could exit a car at any moment. (by car I mean the enemy bot who turned around the corner and left my line of sight for 3 seconds, heh) In ctf_2fort I had a moment or two, where I killed about 70 enemies in one place by having a medic heal me and picking up ammunition from dead enemies. The swarm is real. I recommend installing a plugin that restricts suicide (because as long as allies are nearby, losing ammo or health is not an issue that much). And maybe one to have engineers build multiple buildings, because turtling is much less useful and is a lot harder, depending on player count. Teleports itself are near useless with this. You might also want to either disable freeze cam or shorten the time out of it, so players may immediately proceed to select nearest ally to spawn at. This is basically proof of concept. I scripted this in about 2 hours just by looking at about other 3-4 plugins on this forum. Because of the nature of this plugin, it may naturally conflict with any other respawn management system, so if you enable this one, disable the other ones. Cvars: sm_fr_enabled - Default 0 - Respawn disabled/enabled cvar. sm_fr_time_red - Default 15.0 - Respawn time for Red team. sm_fr_time_blue - Default 15.0 - Respawn time for Blue team. Installation: 1. frontline_respawns.smx goes to addons/sourcemod/plugins folder. 2. extract archive contents to tf folder, it doesn't replace anything, but adds resources this plugin currently utilizes. 3. change map (or load plugin) and sm_fr_enabled 1, have fun. Current Issues/Notes:
Changelog: 0.0.1 - Literally first public version. Initial release so to say. Sadly I couldn't manage to play test this on normal server with actual amount of people. Guess I am 10 years too late for this game. |
Re: [TF2] Frontline Respawns
Would it be possible to releases a working fast respawn plugin?
old ones no longer work https://forums.alliedmods.net/showthread.php?p=611953 https://forums.alliedmods.net/showthread.php?t=73929 |
Re: [TF2] Frontline Respawns
Hmm, I thought this thread was dead on arrival.
Considering I was pretty much inspired by at least two of the plugins you have linked. I'm surprised they don't work. Though maybe it has to do with certain maps? I have played Team Fortress 2 for about 1 day and I haven't found anyone to play with on non normal servers - I have instantly lost appeal to the game at all. You might have more luck with asking original authors of respective plugins. :( And just to be clear - this (my) plugin has a bit different goal from just respawning at your base - this is meant to respawn you near your allies on the front line. |
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