WeaponRewards
3 Attachment(s)
Over some time I have felt that the money given for a kill just wasn't quite "fair" if you will. By default you will always get $300 no matter what weapon you use, you don't get a benefit if you use this weapon over that. Well, I wrote this plugin to fix that. You are now able to set the amount of cash on a kill dependant on the weapon used. You can set each weapon to any value from 0-16000.
FAIR WARNING: This COMPLETELY removes the original value of a kill (-300), so if you set a weapon to 0, or remove a line, the player will be awarded NO money for killing with the specific weapon. However, I HIGHLY advise AGAINST removing lines from the weapon_rewards.txt file, if you want a weapon to be worth $0, just set it to 0. Also, while you may want to set the value for a weapon above 16000, the plugin will not allow for this and will automatically force a maximum of $16000. The engine does not support higher values well, and I highly advise against this. You may wonder why my default configuration of the prices seem so close to the original. I based the modifiers on the default value of a kill ($300), multiplied by the psychostats modifier. So end result was 300 * modifier. If you want to know what they are, go download psychostats. I have attached a packaged zip file, the sp, and the txt file (config). If you would like a version of this compiled against the LATEST version of SourceMod, PLEASE use the "Get Plugin" link. The packaged zip was compiled against build 716, if you would like a compile against the LATEST version of SourceMod, PLEASE, utilize the "Get Plugin" link. The packaged zip include the following
Thank you to GameConnect for allowing me to test this on their servers. |
Re: [PLUGIN] WeaponRewards
Thanks to Olly, sslice, BAILOPAN, and sslice...
so sslice helped twice huh? :D |
Re: [PLUGIN] WeaponRewards
Hah. Great job anyway :P
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Re: [PLUGIN] WeaponRewards
apparently he did :p but did you not notice the time that this was posted? I meant to put in devicenull.
Anyway, thanks :p |
Re: [PLUGIN] WeaponRewards
Hopefully lots of servers will run this (and use it fairly, as intended) but it makes a good improvement on the plain $300 for a kill, nice work FM
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Re: [PLUGIN] WeaponRewards
Why valve didn't think of this instead of DWP I'll never know... And I don't care if admins "abuse" this honestly...it's why I made it, I know a crap load of admins don't really WANT to disable the awp...but at least they can make their kills with it worthless ;)....in fact...I'm going to expand upon this and change it's name....hehe...you can see where this is going ;).
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Re: [PLUGIN] WeaponRewards
I've installed the plugin, running like a charm!
Nice work! |
Re: [PLUGIN] WeaponRewards
Thank you for the kind words ;) I wouldn't mind knowing the common settings of some admins.
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Re: [PLUGIN] WeaponRewards
Updated plugin, see changelog on first post. Updated packaged zip file as well (using latest sourcemod build as of April 18, 2007)
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Re: [PLUGIN] WeaponRewards
Updated the plugin, see change log for changes (somewhat small/insignificant change). Basically prevention of a minor annoyance.
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