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-   -   [CS:S] Grenade Smoke Color 1.3.4 (https://forums.alliedmods.net/showthread.php?t=174122)

Pialx 02-06-2012 11:27

Re: [CS:S & DOD:S] Grenade Smoke Color
 
Hi,

with cvar: sm_grenadesmokecolor_mode "2"
My error log explode... 2GB for 4hours :D

The error:
Code:

L 02/06/2012 - 16:29:47: [SM] Native "DispatchKeyValue" reported: Entity 71 (71) is invalid
L 02/06/2012 - 16:29:47: [SM] Displaying call stack trace for plugin "grenadesmokecolor.smx":
L 02/06/2012 - 16:29:47: [SM]  [0]  Line 220, /home/groups/alliedmodders/forums/files/3/0/4/5/7/96835.attach::Checktime()

The line 220:
Code:

DispatchKeyValue(entity, "_light", sBuffer);
Our config:
Metamod:Source version 1.8.7 Build ID: 772:99b7a0a11fec
[01] SourceMod (1.4.1) by AlliedModders LLC
[02] CS:S Tools (1.4.1) by AlliedModders LLC
[03] SDK Tools (1.4.1) by AlliedModders LLC
[04] SDK Hooks (2.1.0) by Tsunami, psychonic

SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.1)

cyberknast 03-06-2012 12:50

Re: [CS:S & DOD:S] Grenade Smoke Color
 
Hi
(sry for bad english)


Dont run.

I did:
--------------------------------------
Put "grenadesmokecolor.smx" in your "../addons/sourcemod/plugins" directory.
Refresh your plugin list, or change map.
Configfile "plugin.grenadesmokecolor.cfg" will be autocreatet in "../cfg/sourcemod" directory.
-------------------------------------

in "../cfg/sourcemod" is not the "plugin.grenadesmokecolor.cfg"
On the Server is the grenadesmokecolor standart gray

HLSW says:

18:31:59 sm plugins reload grenadesmokecolor
18:31:59 L 03/06/2012 - 18:31:53: [SM] Native "HookEvent" reported: Game event "smokegrenade_detonate" does not exist
18:31:59 L 03/06/2012 - 18:31:53: [SM] Displaying call stack trace for plugin "grenadesmokecolor.smx":
18:31:59 L 03/06/2012 - 18:31:53: [SM] [0] Line 56, C:\Users\gartenkralle\Desktop\sourcemod-1.4.1-windows\addons\sourcemod\scripting\grenadesmo kecolor.sp::OnPluginStart()
18:31:59 [SM] Plugin grenadesmokecolor.smx reloaded successfully.

HSFighter 03-06-2012 13:10

Re: [CS:S & DOD:S] Grenade Smoke Color
 
Are you trying to run this on something else than [CS:S or DOD:S] Mod?

cyberknast 03-06-2012 13:29

Re: [CS:S & DOD:S] Grenade Smoke Color
 
I have only DODS

HSFighter 03-06-2012 13:45

Re: [CS:S & DOD:S] Grenade Smoke Color
 
Quote:

Originally Posted by HSFighter (Post 1613820)

Not tested under DOD:S !!!


I'm SORRY.

The event "smokegrenade_detonate" does not exist in the DOD:S Engine. MY BAD :oops:
This plugin will only run on CS:S servers.



I will adjust my
topic later.

TnTSCS 03-06-2012 13:46

Re: [CS:S & DOD:S] Grenade Smoke Color
 
HSFighter:

I get the same error Pialx gets:
Code:

L 03/06/2012 - 10:42:58: [SM] Native "CloseHandle" reported: Handle 32b0152 is invalid (error 3)
L 03/06/2012 - 10:42:58: [SM] Displaying call stack trace for plugin "grenadesmokecolor.smx":
L 03/06/2012 - 10:42:58: [SM]  [0]  Line 306, /home/groups/alliedmodders/forums/files/3/0/4/5/7/96835.attach::Delete()

and


L 03/06/2012 - 10:42:59: [SM] Native "DispatchKeyValue" reported: Entity 160 (160) is invalid
L 03/06/2012 - 10:42:59: [SM] Displaying call stack trace for plugin "grenadesmokecolor.smx":
L 03/06/2012 - 10:42:59: [SM]  [0]  Line 220, /home/groups/alliedmodders/forums/files/3/0/4/5/7/96835.attach::Checktime()
L 03/06/2012 - 10:42:59: [SM] Native "DispatchKeyValue" reported: Entity 160 (160) is invalid
L 03/06/2012 - 10:42:59: [SM] Displaying call stack trace for plugin "grenadesmokecolor.smx":
L 03/06/2012 - 10:42:59: [SM]  [0]  Line 220, /home/groups/alliedmodders/forums/files/3/0/4/5/7/96835.attach::Checktime()
L 03/06/2012 - 10:42:59: [SM] Native "DispatchKeyValue" reported: Entity 160 (160) is invalid
L 03/06/2012 - 10:42:59: [SM] Displaying call stack trace for plugin "grenadesmokecolor.smx":
L 03/06/2012 - 10:42:59: [SM]  [0]  Line 220, /home/groups/alliedmodders/forums/files/3/0/4/5/7/96835.attach::Checktime()

After that's fixed, this will be a great pregame feature :)

HSFighter 03-06-2012 13:49

Re: [CS:S & DOD:S] Grenade Smoke Color
 
Thx for Submit.

I'll take a look at it.

blue zebra 04-06-2012 02:51

Re: [CS:S & DOD:S] Grenade Smoke Color
 
Hi.
I found a little bug.
When the bot drop smoke grenade, that smoke will be black only. CT or T whatever. :D

Bacardi 04-06-2012 05:06

Re: [CS:S & DOD:S] Grenade Smoke Color
 
Quote:

Originally Posted by blue zebra (Post 1682754)
Hi.
I found a little bug.
When the bot drop smoke grenade, that smoke will be black only. CT or T whatever. :D

Not bug, feature. Bots have filter out.

Pialx 07-04-2012 12:12

Re: [CS:S & DOD:S] Grenade Smoke Color
 
Hi,

We have an issue with the plugin, please see:
https://forums.alliedmods.net/showpo...postcount=1047

As Bacardi said, i've update SM to 1.4.3 (now 1.4.4) and the SDKHooks2, but no changes.
After we've turned off plugins one by one, the first is the "Grenade Smoke Color".

Two weeks without any problems, the problem can be done by the removed entities by the plugin?

Your help would be appreciated


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