Attracting a player to their side in a given area
solved
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Re: Attracting a player to their side in a given area
If you solve your issue, leave your question visible and post your solution. Others may have the same problem and could use your solution.
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Re: Attracting a player to their side in a given area
im also curious how solved because i have the same problem :D . So please post everything .
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Re: Attracting a player to their side in a given area
I just added this code:
if(is_user_connected(iVictim) && is_user_alive(iVictim) && !zp_core_is_zombie(iVictim)) { new Float:Origin[3] pev(player, pev_origin, Origin) Origin[0] += 40 set_pev(iVictim, pev_origin, Origin) } |
Re: Attracting a player to their side in a given area
Quote:
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