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-   -   L4D2 - Check recharge on ability, change it? (https://forums.alliedmods.net/showthread.php?t=112745)

Thraka 12-20-2009 22:10

L4D2 - Check recharge on ability, change it?
 
When the charger releases his victim with my plugin, the ability he has is actually counting down very very very slowly. Normally it's 12 seconds, but it's like a minute or more.

I'm unsure how to change this, to speed it back up or reset it. I've checked what I can on the CCharge class, which I'm guessing is the active ability for the charger. I can read the 12 seconds it takes to recharge, but it doesn't seem to be the active status of the ability itself. I got that from m_nextActivationTimer and m_activationSupressedTimer.

Thraka 12-23-2009 20:27

Re: L4D2 - Check recharge on ability, change it?
 
:( Is this stuff easier to figure out if there was an SDK like TF2 has? (does TF2 have one? I thought it did)


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