[REQ] weapon knockback
can someone make a knockback plugin for all weapons. currently there are these two knockback plugins:
Various Weapons Knockback v0.1 Pump Knockback (v3x & Chronic) but i have a request on the cvars and how its made. can you make the cvars like the ones in these plugins Damage Control Fire Rate Control |
Re: [REQ] weapon knockback
I posible to do a knockback for victims when is atakmen
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Re: [REQ] weapon knockback
lol.. uhhhh? i dont understand
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Re: [REQ] weapon knockback
I think what he means is to have knockback after attacking a person with a certain weapon.
--- You want to add damage to the person receiving the knockback? -Matt |
Re: [REQ] weapon knockback
ok il give a beter description. with the pumpknock back plugin and the various weapon knockback plugin, once you shoot an enemy or teammate (with ff on) they get pushed back not the attacker.
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Re: [REQ] weapon knockback
Ok, do you want the knockback to add more damage, or what?
Or are you just wanting the CVAR's names to be changed so you can easily change it? Or what? |
Re: [REQ] weapon knockback
He wants a weapon knockback like in Biohazard or Zombie Plague. Just an additional CVars to change each weapon's push force.
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Re: [REQ] weapon knockback
u shuld check out these plugins:
Various Weapons Knockback v0.1 Pump Knockback (v3x & Chronic) i want it exactly like this cept for everyweapon. and i want the cvars like these plugins: Damage Control Fire Rate Control so the cvars would look like this Cvars: amx_kb_mode 0/1/2 Disable/Mode1/Mode2 //Cvars for Mode1 amx_kb_all (amount)<--------knockback force amount //Cvars for Mode2 amx_kb_p228 (amount)<--------knockback force amount amx_kb_scout (amount)<--------knockback force amount amx_kb_grenade (amount)<--------knockback force amount amx_kb_xm1014 (amount)<--------knockback force amount amx_kb_mac10 (amount)<--------knockback force amount amx_kb_aug (amount)<--------knockback force amount amx_kb_elite (amount)<--------knockback force amount amx_kb_fiveseven (amount)<--------knockback force amount amx_kb_ump45 (amount)<--------knockback force amount amx_kb_sg550 (amount)<--------knockback force amount amx_kb_galil (amount)<--------knockback force amount amx_kb_famas (amount)<--------knockback force amount amx_kb_usp (amount)<--------knockback force amount amx_kb_glock18 (amount)<--------knockback force amount amx_kb_awp (amount)<--------knockback force amount amx_kb_mp5navy (amount)<--------knockback force amount amx_kb_m249 (amount)<--------knockback force amount amx_kb_m3 (amount)<--------knockback force amount amx_kb_m4a1 (amount)<--------knockback force amount amx_kb_tmp (amount)<--------knockback force amount amx_kb_g3sg1 (amount)<--------knockback force amount amx_kb_deagle (amount)<--------knockback force amount amx_kb_sg552 (amount)<--------knockback force amount amx_kb_ak47 (amount)<--------knockback force amount amx_kb_knife (amount)<--------knockback force amount amx_kb_p90 (amount)<--------knockback force amount if you dont understand the cvars refer to the 3rd n 4th plugin i posted. im not sure but i think it would b easy. i dono nething about scripting but i would think u could jus use the other knockback plugins and modify the weapon id to al the weapons posted above. again im not sure but that seems logical. EDIT: this doesnt give teh weapons any extra damage. it just pushes the player that gets shot back according to the specified cvar. currently the 2 plugins made only has the knockback for pump and along with a few other guns. what i want, is it to be for all weapons |
Re: [REQ] weapon knockback
All you need to do is edit the cvars a little bit, it shouldn't take but 10-20 mins to edit the cvars, if that.
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Re: [REQ] weapon knockback
wel i have no experience with scripting. so wen u have time would u b able to do this
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