Model Fun
2 Attachment(s)
Model Fun - By Arg!
Description: Spawn 'things' in game in various ways. Go spectator and drop models on people. Spawn any in game model, anywhere as physics prop or static prop. Attach models to players heads. Attach particles to players, if supported by the game engine. Full admin menu support in server commands and player commands menus. Ability to save a list of common models and particles for use in admin menus (some HL2 models are loaded on first plugin load). Particles lists are set per game. For TF2 Users: Since Valve removed support for parenting entities in TF2 recently (as of May 2010) this plugin now has support for the Metamod:Source and Sourcemod extension library 'Attachables' by voogru. Please see the thread http://forums.alliedmods.net/showthread.php?t=126577 for more information about how to install this library and regain TF2 support for this plugin. Note that you will not be able to see the model on yourself when using this method. Notes:
These models are available in all source games as they are in hl2 base, have a poke around in the hl2/models dir and your mod specific dir for more:
mf_rememberhatsChangelog: 10th September 2008 - 0.1
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Re: Model Fun
How do the hats work for you in TF2? When a few of us tried it out before the models appear in front of the players face in first person. I had to use a MMS plugin to work around that.
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Re: Model Fun
ah yes, i should have mentioned that. The hats do obstruct the players view if the the model is large enough to cover the players eye level.
If you have a solution to this id be more than happy to implement it. |
Re: Model Fun
i added some examples from hl2 base in the op
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Re: Model Fun
Does this only work if you have admin rights?
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Re: Model Fun
Hat is on slay flag and spawnmodel commands are on root. They will all be on root for the next release.
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Re: Model Fun
all the hats we tried are like a foot above the players head so it kinda looks bad, any fix for that?
still a fun mod, spawning a couple gman's in the air, left people confused lol. also can i only spawn hl2 models? or is there someway to spawn TF2 models, as its in a completely different directory. |
Re: Model Fun
We struggled with this one, problem is, if you put the hat neatly on players head the it covers the players eye level and all they see is, say, gman feet.
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Re: Model Fun
Yup, proper hats are not doable with sourcemod alone. I have hat code completely handled by my MMS plugin for that reason.
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Re: Model Fun
anyway to make it so it saves the models to peoples steam ids? so i dont have to redo it everytime they join? O and another question, the plugin is working fine, i wore alyx as a hat for a bit. But when i try to load my own .mdl files (that i got from an amx hat mod) the server crashes. I tries setting sv_pure to 0, and i have it so my server forces clients to download the models from my downloadurl. The models are also on the server in the same directory. i have no idea what could be causing the crashes.
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