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This is a plugin that works like NSV for MM
Unknown Problems: :wink: I heard it only will block amxx cvars... you will want to make an nsv.cfg in your custom folder... it should be something like this: Code:
cvarset amx_respawn //hide |
Correction IT does not work exactly like the NSV Cvar plugin on MM
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so hows it wokr then :P
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the nsv metamod plugin can do
// 1 = FCVAR_ARCHIVE set to cause it to be saved to vars.rc // 2 = FCVAR_USERINFO changes the client's info string // 4 = FCVAR_SERVER notifies players when changed // 8 = FCVAR_EXTDLL defined by external DLL // 16 = FCVAR_CLIENTDLL defined by the client dll // 32 = FCVAR_PROTECTED It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value // 64 = FCVAR_SPONLY This cvar cannot be changed by clients connected to a multiplayer server. // 128 = FCVAR_PRINTABLEONLY This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). // 256 = FCVAR_UNLOGGED If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log not only one ^.^ |
Cr@zy, if ur still maintaining this why dont it complie..
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#include <amxmisc>
That must be included to get the get_customdir function So the first 2 rows in nsv.sma must look like this Code:
#include<amxmodx> |
updated:
it can now support the below: Quote:
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I heard it only will block amxx cvars... Is this still true?
Any list of what you can block? |
now, Im not sure about which it can block, can someone confirm its ability?
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ty
can u give me the config file for it plz
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