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-   -   No See Var (https://forums.alliedmods.net/showthread.php?t=782)

ts2do 04-02-2004 08:32

No See Var
 
1 Attachment(s)
This is a plugin that works like NSV for MM
Unknown Problems: :wink:
I heard it only will block amxx cvars...
you will want to make an nsv.cfg in your custom folder...
it should be something like this:
Code:

cvarset amx_respawn //hide
cvarset amx_respawn 1 //show (not needed unless hidden in the first place)
echo CVAR Blocking Set


QwertyAccess 04-03-2004 19:19

Correction IT does not work exactly like the NSV Cvar plugin on MM

ts2do 04-13-2004 17:50

so hows it wokr then :P

QwertyAccess 04-26-2004 23:26

the nsv metamod plugin can do
// 1 = FCVAR_ARCHIVE set to cause it to be saved to vars.rc
// 2 = FCVAR_USERINFO changes the client's info string
// 4 = FCVAR_SERVER notifies players when changed
// 8 = FCVAR_EXTDLL defined by external DLL
// 16 = FCVAR_CLIENTDLL defined by the client dll
// 32 = FCVAR_PROTECTED It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value
// 64 = FCVAR_SPONLY This cvar cannot be changed by clients connected to a multiplayer server.
// 128 = FCVAR_PRINTABLEONLY This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ).
// 256 = FCVAR_UNLOGGED If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log
not only one ^.^

baronparabolla 06-29-2004 06:39

Cr@zy, if ur still maintaining this why dont it complie..

lantz69 07-09-2004 10:26

#include <amxmisc>


That must be included to get the get_customdir function

So the first 2 rows in nsv.sma must look like this

Code:

#include<amxmodx>
#include <amxmisc>


ts2do 09-10-2004 23:55

updated:
it can now support the below:
Quote:

0 = FCVAR_ARCHIVE set to cause it to be saved to vars.rc
1 = FCVAR_USERINFO changes the client's info string
2 = FCVAR_SERVER notifies players when changed
3 = FCVAR_EXTDLL defined by external DLL
4 = FCVAR_CLIENTDLL defined by the client dll
5 = FCVAR_PROTECTED It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value
6 = FCVAR_SPONLY This cvar cannot be changed by clients connected to a multiplayer server.
7 = FCVAR_PRINTABLEONLY This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ).
8 = FCVAR_UNLOGGED If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log
and now it includes amxmisc

neggard 09-13-2004 14:39

I heard it only will block amxx cvars... Is this still true?

Any list of what you can block?

ts2do 09-14-2004 13:08

now, Im not sure about which it can block, can someone confirm its ability?

ledz1 03-03-2005 18:39

ty
 
can u give me the config file for it plz


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