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-   -   [CS:GO/ANY] Self-Mute Intelligence 1.5.2 (2017-10-27) (https://forums.alliedmods.net/showthread.php?t=302320)

IT_KILLER 10-24-2017 16:50

[CS:GO/ANY] Self-Mute Intelligence 1.5.2 (2017-10-27)
 
[CS:GO/ANY] Self-Mute Intelligence 1.5.2

This plugin allows the player to mute any individual player. An improved version of the old one.

What has been improved/added/fixed is:
  • Lists players who have just spoken.
  • Lists players who have a lot of mutes.
  • Excludes those already muted by the client.
  • Other clients are sorted alphabetically.
  • Admin can not be muted (set cvar sm_selfmute_admin to 1).
  • Those who get muted/unmuted are printed better if it goes.
  • !cm (checkmutes) is removed. A better !su replaces this.
  • Alltalk is not a problem anymore. (NEW v1.5.1)
  • The menu will only contain team members if sv_full_alltalk or sv_alltalk is set to 0. (NEW v1.5.1)
  • And more...

Requires:
All improvements, new and upcoming features, cvars, change logs and screenshots are available on my github..

It will probably come up with a new version when I get the chance to test it. Please report bugs or problems here or contact me. If you wish a new function, please feel free to tell me.

Download Plugin (SMX FILE)

Github REPO (Source Code)

Obyboby 10-25-2017 18:44

Re: [CS:GO/ANY] Self-Mute Intelligence 1.5.1 (2017-10-24)
 
Installed, will test a bit and report
Thanks

IT_KILLER 10-26-2017 16:55

Re: [CS:GO/ANY] Self-Mute Intelligence 1.5.1 (2017-10-24)
 
Quote:

Originally Posted by Obyboby (Post 2556784)
Installed, will test a bit and report
Thanks

Thanks, Have you tried it yet?

I'm probably going to release a new version next week that also blocks radio. I appreciate if more people can leave feedback.

pkla 10-26-2017 19:15

Re: [CS:GO/ANY] Self-Mute Intelligence 1.5.1 (2017-10-24)
 
Today i tested and using sm_sm <name> for all players writes [SM] The client could not be muted: name
For the second cvar writes [SM] Could not list any players, you already have muted 0 players.
Any ideas about what's wrong?

IT_KILLER 10-26-2017 19:20

Re: [CS:GO/ANY] Self-Mute Intelligence 1.5.1 (2017-10-24)
 
Quote:

Originally Posted by pkla (Post 2556943)
Today i tested and using sm_sm <name> for all players writes [SM] The client could not be muted: name
For the second cvar writes [SM] Could not list any players, you already have muted 0 players.
Any ideas about what's wrong?

Hey, did you try to mute bots? There is a filter on bots. If not, I will investigate this. Thank you for notifying me.

pkla 10-26-2017 19:27

Re: [CS:GO/ANY] Self-Mute Intelligence 1.5.1 (2017-10-24)
 
No, tested by about 20 normal players.

IT_KILLER 10-26-2017 19:29

Re: [CS:GO/ANY] Self-Mute Intelligence 1.5.1 (2017-10-24)
 
Ok, I'll release a new version in a few hours. Sorry about that.

IT_KILLER 10-26-2017 20:21

Re: [CS:GO/ANY] Self-Mute Intelligence 1.5.1 (2017-10-24)
 
Quote:

Originally Posted by pkla (Post 2556947)
No, tested by about 20 normal players.

The problem is now resolved. Thank you for your report.

Try the latest version 1.5.2

ASKER_CZ 10-26-2017 20:28

Re: [CS:GO/ANY] Self-Mute Intelligence 1.5.2 (2017-10-27)
 
I would really appreciate if you add option to mute everyone in the server (until map changes)

IT_KILLER 10-26-2017 20:41

Re: [CS:GO/ANY] Self-Mute Intelligence 1.5.2 (2017-10-27)
 
Quote:

Originally Posted by ASKER_CZ (Post 2556958)
I would really appreciate if you add option to mute everyone in the server (until map changes)

I can do all mutes are restored after each map change by a cvar (e.g. sm_selfmute_map_reset 1 = auto reset mutes)

!sm @all

What do you think? Thank you for your suggestion.


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