ReDeathmatch
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https://user-images.githubuserconten...430689c131.png AMXModX plugins to provide Deathmatch gameplay in Counter-Strike 1.6 optimized to work with ReGameDLL_CS. https://ReDeathmatch.github.io/ https://img.shields.io/github/downlo...ogoColor=white https://img.shields.io/github/action...ogoColor=white https://img.shields.io/github/v/rele...ogoColor=white https://img.shields.io/badge/AMXModX...le=flat-square https://img.shields.io/discord/10998...olor=%237289DA About: The mod is a completely rewritten implementation of CSDM ReAPI, to replace legacy code. Mod made a look back on the successful experience CSDM 2.1.2 by BAILOPAN, but using modern features of the new ReGameDLL_CS. Many features have long been built and optimized to work directly in ReGameDLL_CS, mod now only switches the game settings and provides a comfortable way to control. Features:
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redm_status | Notifies in console about the status of the mod ConVars: HTML Code:
redm_version | **System**, displays in Source Query information about the used mod Downloads: Documentation: https://redeathmatch.github.io/ |
Re: ReDeathmatch
Alternatives
Summary The ReDeathmatch mod is a modern alternative that has active support from the creators. It fixes the shortcomings of existing alternatives and adds new features. The mod relies on community support for issue identification and resolution, and suggestions for new functionality are welcome. https://private-user-images.githubus...S974yplbeo6qAM
Git: https://github.com/Arkshine/CSDM Forum: AlliedModders Forum The original CSDM mod provides a stable and well-functioning foundation. Parts of the mod that consume a lot of CPU resources have been moved to a separate Metamod module (written in C++), which reduces the load. The necessary code for working with AMX Mod X has been extracted into an API. Most of the logic is implemented through AMX Mod X plugins. This mod is the only option for use with a regular HLDS server to date. It is not compatible with ReGameDLL. It should be noted that the original CSDM mod does not support multilingualism, except for user modifications.
Forum: Dev-CS.ru ReCSDM is a modification of the base CSDM by BAILOPAN to improve compatibility and functionality on ReHLDS & ReGameDLL. It includes small fixes and new features. It is the most popular and stable option for use with ReHLDS. It should be noted that the ReCSDM mod does not support multilingualism, except for user modifications.
This is a reimagining of the CSDM mod developed by the BAILOPAN team. The new version incorporates enhanced functionality from ReHLDS & ReGameDLL and ReAPI, offering some performance improvements. However, this version does not fully replace the original mod due to the absence of certain features. Specifically, the ability to pause the mod, support for Team Deathmatch mode, and item spawning mode (csdm_items) are missing in the new version. Despite this, many new features and improvements have been added by rewriting outdated code and removing AMXX modules previously used in other CSDM mods, such as ReCSDM. However, along with the improvements, there may be some issues with the respawn system. Please be aware of this. It should be noted that the CSDM ReAPI mod by Vaqtincha does not support multilingualism, except for user modifications.
This is an enhanced version of CSDM ReAPI by Vaqtincha, adding multilingual support and partially fixing the respawn system and minor bugs. It brings new functionality and improves integration with ReGameDLL by utilizing its updated features. Development of this version has been discontinued by the author due to fundamental changes. Work on continuing the mod's concept is being done in ReDeathmatch. |
Re: ReDeathmatch
I'm sure this is an improved version of similar mods
But I can't understand the difference because in practice they all do the same thing |
Re: ReDeathmatch
the reapi should be an optional requirement, it can be achieved without it the old way :wink:
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Re: ReDeathmatch
Salute! Thanks wopox3.
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Re: ReDeathmatch
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Re: ReDeathmatch
@wopox3 is only for those who are not familiar with it and for x circumstances do not want to use it, the functions it performs can be recreated with the default modules to some extent if possible... of course, It is assumed that if you are running a re version, it would not be necessary, you can easily opt for the API.
putting up with both conditions would be doubling the work, I would only do it if I was bored :bee: PHP Code:
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Re: ReDeathmatch
Salute! Thanks wopox3.
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Re: ReDeathmatch
Cannot WAIT TO Install This AMX Mod onto My Counter-Strike 1.6 Server.
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