%a and %h values in tfc.
Is there a way to change these values on the client? So if they have them binded, and press it after being shot, instead of saying "A 25 H 90", it would say "<whatever> <whatever>"? I thought perhaps you could amx_exec something like %a = <whatever> similar to how setinfo does it, but i don't think there is anyway to have console command variables.
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Re: %a and %h values in tfc.
bind j "[Health] %h | [Armor] %a - Good luck next time."
Like that? |
Re: %a and %h values in tfc.
Don't think you can change %a and %h. %a and %h are replaced only by a numerical value, so, like X-Script posted, you can put any text you want around it to make it sound good.
Of course, the above example doesn't work because it's missing say :D bind j "say [Health] %h | [Armor] %a - Good luck next time, %i." |
Re: %a and %h values in tfc.
Eh.
:) |
Re: %a and %h values in tfc.
Quote:
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Re: %a and %h values in tfc.
Don't forget %i is who you last saw!!!
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