[StrikerMod][dHooks] Disable Explosion Ringing (HL2DM)
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Requires DHooks: https://forums.alliedmods.net/showthread.php?t=180114
This is the first plugin in the StrikerMod series of plugins (A series of my own fixes and enhancements). This one properly gets rid of the tinnitus/deafening effect when hit by explosions, without affecting thrust or damage against armor. Using this method: https://forums.alliedmods.net/showpo...5&postcount=10 CVars:
Put dsphook.games.txt in addons/sourcemod/gamedata, then copy StrikerMod_AntiDeaf.smx into your plugins folder. Known Issues: The hook stops working after a while of playing, requiring the plugin to be reloaded frequently. I am unsure why. I need help with this. Changelog: v1.01 - Added debugging cvar "strkmod_debug_ring" to aid in debugging the hook. v1.00 - Initial release |
Re: [StrikerMod][dHooks] Disable Explosion Ringing (HL2DM)
2 Attachment(s)
I'm sorry to ressurect this, but shouldn't it be
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Re: [StrikerMod][dHooks] Disable Explosion Ringing (HL2DM)
...Yes
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