PresidentEvil |
04-27-2014 14:59 |
how to change the text color
[img]http://s8.************/6ogdfx48l/2014_04_27_00003.png[/img]
the part in the red box
how do I change the [Warden] to orange and the text to like purple?
warden.sp
PHP Code:
#include <sourcemod> #include <sdktools> #include <morecolors>
#define Commander_VERSION "1.8.0" #define TEAM_CTS 3
new Warden = -1; new Handle:g_cVar_mnotes = INVALID_HANDLE;
public Plugin:myinfo = { name = "JailBreak Warden", author = "ecca", description = "Jailbreak Warden script", version = Commander_VERSION, url = "ffac.eu" };
public OnPluginStart() { // Initialize our phrases LoadTranslations("warden.phrases"); // Register our public commands RegConsoleCmd("sm_w", BecomeWarden); RegConsoleCmd("sm_warden", BecomeWarden); RegConsoleCmd("sm_uw", ExitWarden); RegConsoleCmd("sm_unwarden", ExitWarden); RegConsoleCmd("sm_c", BecomeWarden); RegConsoleCmd("sm_commander", BecomeWarden); RegConsoleCmd("sm_uc", ExitWarden); RegConsoleCmd("sm_uncommander", ExitWarden); // Register our admin commands RegAdminCmd("sm_rw", RemoveWarden, ADMFLAG_GENERIC); RegAdminCmd("sm_rc", RemoveWarden, ADMFLAG_GENERIC); // Hooking the events HookEvent("round_start", roundStart); // For the round start HookEvent("player_death", playerDeath); // To check when our warden dies :) // For our warden to look some extra cool AddCommandListener(HookPlayerChat, "say"); // May not touch this line CreateConVar("sm_warden_version", Commander_VERSION, "The version of the SourceMod plugin JailBreak Warden, by ecca", FCVAR_REPLICATED|FCVAR_SPONLY|FCVAR_PLUGIN); g_cVar_mnotes = CreateConVar("sm_warden_better_notifications", "0", "0 - disabled, 1 - Will use hint and center text", FCVAR_PLUGIN, true, 0.0, true, 1.0); }
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max) { CreateNative("warden_iswarden", Native_IsWarden); CreateNative("warden_remove", Native_Remove);
RegPluginLibrary("warden"); return APLRes_Success; }
public Action:BecomeWarden(client, args) { if (Warden == -1) // There is no warden , so lets proceed { if (GetClientTeam(client) == TEAM_CTS) // The requested player is on the Counter-Terrorist side { if (IsPlayerAlive(client)) // A dead warden would be worthless >_< { CPrintToChatAll("{springgreen}Warden ~ {white}%t", "warden_new", client); if(GetConVarBool(g_cVar_mnotes)) { PrintCenterTextAll("Warden ~ %t", "warden_new", client); PrintHintTextToAll("Warden ~ %t", "warden_new", client); } Warden = client; // Set the client to warden SetEntityRenderColor(client, 0, 0, 255, 255); // Lets give him some special blue color SetClientListeningFlags(client, VOICE_NORMAL); // Will unmute the player if he is muted } else // Grr he is not alive -.- { CPrintToChat(client, "{springgreen}Warden ~ {white}%t", "warden_playerdead"); } } else // Would be wierd if an terrorist would run the prison wouldn't it :p { CPrintToChat(client, "{springgreen}Warden ~ {white}%t", "warden_ctsonly"); } } else // The warden already exist so there is no point setting a new one { CPrintToChat(client, "{springgreen}Warden ~ {white}%t", "warden_exist", Warden); } }
public Action:ExitWarden(client, args) { if(client == Warden) // The client is actually the current warden so lets proceed { CPrintToChatAll("{springgreen}Warden ~ {white}%t", "warden_retire", client); if(GetConVarBool(g_cVar_mnotes)) { PrintCenterTextAll("Warden ~ %t", "warden_retire", client); PrintHintTextToAll("Warden ~ %t", "warden_retire", client); } Warden = -1; // Open for a new warden SetEntityRenderColor(client, 255, 255, 255, 255); // Lets remove the awesome color } else // Fake dude! { CPrintToChat(client, "{springgreen}Warden ~ {white}%t", "warden_notwarden"); } }
public Action:roundStart(Handle:event, const String:name[], bool:dontBroadcast) { Warden = -1; // Lets remove the current warden if he exist }
public Action:playerDeath(Handle:event, const String:name[], bool:dontBroadcast) { new client = GetClientOfUserId(GetEventInt(event, "userid")); // Get the dead clients id if(client == Warden) // Aww damn , he is the warden { CPrintToChatAll("{springgreen}Warden ~ {white}%t", "warden_dead", client); if(GetConVarBool(g_cVar_mnotes)) { PrintCenterTextAll("Warden ~ %t", "warden_dead", client); PrintHintTextToAll("Warden ~ %t", "warden_dead", client); } SetEntityRenderColor(client, 255, 255, 255, 255); // Lets give him the standard color back Warden = -1; // Lets open for a new warden } }
public OnClientDisconnect(client) { if(client == Warden) // The warden disconnected, action! { CPrintToChatAll("{springgreen}Warden ~ {white}%t", "warden_disconnected"); if(GetConVarBool(g_cVar_mnotes)) { PrintCenterTextAll("Warden ~ %t", "warden_disconnected", client); PrintHintTextToAll("Warden ~ %t", "warden_disconnected", client); } Warden = -1; // Lets open for a new warden } }
public Action:RemoveWarden(client, args) { if(Warden != -1) // Is there an warden at the moment ? { CPrintToChatAll("{springgreen}Warden ~ {white}%t", "warden_removed", client, Warden); if(GetConVarBool(g_cVar_mnotes)) { PrintCenterTextAll("Warden ~ %t", "warden_removed", client); PrintHintTextToAll("Warden ~ %t", "warden_removed", client); } SetEntityRenderColor(Warden, 255, 255, 255, 255); // Give his normal color back Warden = -1; // Lets open for a new warden } else { CPrintToChatAll("{springgreen}Warden ~ {white}%t", "warden_noexist"); }
return Plugin_Handled; // Prevent sourcemod from typing "unknown command" in console }
public Action:HookPlayerChat(client, const String:command[], args) { if(Warden == client && client != 0) // Check so the player typing is warden and also checking so the client isn't console! { new String:szText[256]; GetCmdArg(1, szText, sizeof(szText)); if(szText[0] == '/' || szText[0] == '@' || IsChatTrigger()) // Prevent unwanted text to be displayed. { return Plugin_Handled; } if(IsClientInGame(client) && IsPlayerAlive(client) && GetClientTeam(client) == TEAM_CTS) // Typing warden is alive and his team is Counter-Terrorist { CPrintToChatAll("{springgreen}[Warden] {blue}%N: {white}%s", client, szText); return Plugin_Handled; } } return Plugin_Continue; }
public Native_IsWarden(Handle:plugin, numParams) { new client = GetNativeCell(1); if (!IsClientInGame(client) && !IsClientConnected(client)) { ThrowNativeError(SP_ERROR_INDEX, "Client index %i is invalid", client); } if(client == Warden) { return true; } return false; }
public Native_Remove(Handle:plugin, numParams) { new client = GetNativeCell(1); if (!IsClientInGame(client) && !IsClientConnected(client)) { ThrowNativeError(SP_ERROR_INDEX, "Client index %i is invalid", client); } if(client == Warden) { CPrintToChatAll("{springgreen}Warden ~ {white}%t", "warden_removed", client, Warden); SetEntityRenderColor(Warden, 255, 255, 255, 255); Warden = -1; } }
|