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-   Coding MM:S Plugins & SM Extensions (https://forums.alliedmods.net/forumdisplay.php?f=75)
-   -   Signature Request Thread (https://forums.alliedmods.net/showthread.php?t=78309)

GoD-Tony 09-11-2012 09:10

Re: Signature Request Thread
 
Quote:

Originally Posted by PlayBoy31 (Post 1796471)
What are lastest signatures for DOD player respawn (win and linux) please ?

Code:

CDODPlayer::DODRespawn

_ZN10CDODPlayer10DODRespawnEv
\x56\x8B\xF1\x8B\x06\x8B\x90\x04\x01\x00\x00\xFF\xD2\x84\xC0\x74\x2A\x80\xBE\x74\x13\x00\x00\x00


zeroibis 09-11-2012 21:05

Re: Signature Request Thread
 
Can someone please post the latest sings for "CSWeaponDrop"

silent12 09-11-2012 23:53

Re: Signature Request Thread
 
Does any one have the new signature for "RemoveAmmo"?

Keeper 09-12-2012 07:50

Re: Signature Request Thread
 
Quote:

Originally Posted by silent12 (Post 1797261)
Does any one have the new signature for "RemoveAmmo"?

Which game?

Keeper 09-12-2012 08:48

Re: Signature Request Thread
 
Quote:

Originally Posted by zeroibis (Post 1797166)
Can someone please post the latest sings for "CSWeaponDrop"

From files/gamedata/cssdm.games.txt (http://hg.alliedmods.net/cssdm) :

Code:

CSGO:
\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x2A\x2A\x32\xDB\x57\x8B\xF9\x85\xF6\x0F\x84
CSS:
\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x89\x8D\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x00\x8B\x8D\x2A\x2A\x2A\x2A\xE8

I double checked, and the sigs seem valid to me.

silent12 09-12-2012 10:41

Re: Signature Request Thread
 
Quote:

Originally Posted by Keeper (Post 1797437)
Which game?

Counter Strike Source

He Hate Me 09-13-2012 16:57

Re: Signature Request Thread
 
Game: CS:GO
Sig: LookupAttachment (if there is one?)
Platform: Windows (if it matters)

Thank you

Fearts 09-20-2012 19:05

Re: Signature Request Thread
 
I need the Windows Sig for CS:S for:

TerminateRound

Could someone please help me thanks.


EDIT:

Never mind it was in the Sourcemod Gamedata I didn't realize.

Powerlord 09-20-2012 23:06

Re: Signature Request Thread
 
Quote:

Originally Posted by Fearts (Post 1803055)
Never mind it was in the Sourcemod Gamedata I didn't realize.

Yes, and if you need it for a SourceMod plugin, you should be calling CS_TerminateRound from the cstrike extension instead of manually calling it.

ajr1234 01-09-2013 18:53

Re: Signature Request Thread
 
Instead of creating a new thread, I'll request here.

UTIL_BloodImpact in server.dll (windows sig) [l4d2]

So far I've been able to find windows sigs fine but this one just baffles me. No matter how I search for bytes, it seems like the HL2's server.dll and L4D2's server.dll are two completely different things for UTIL_BloodImpact().

Edit: for some reason my IDA was showing the wrong opcodes. After resetting the config and re-searching, I was able to find it fine. Here's the sig if anyone wants it.

Code:

\x83\xEC\x60\xD9\xEE\x33\xC0\xD9\x54\x24\x0C\x89\x44\x24\x30\xD9\x54\x24\x10\x89\x44\x24\x34\xD9\x54\x24\x14\x89\x44\x24\x44\xD9\x54\x24\x24
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx



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