Using vprof to debug plugin actions after mapchange
Someone asked me yesterday how he can use vprof to see whats happening directly after mapchange and maybe someone else finds this solution usefull.
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Re: Using vprof to debug plugin actions after mapchange
Wouldnt your start the timer onmapend and stop it on the first player spawn into a team?
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Re: Using vprof to debug plugin actions after mapchange
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