[L4D2/(Any?)] Customizable Server Information Panel (1.2) [2020/Apr/7th]
3 Attachment(s)
https://i.imgur.com/lvPmHV6.png https://i.imgur.com/ks2QuPJ.png https://i.imgur.com/lvPmHV6.png https://i.imgur.com/ks2QuPJ.png I tested this on only L4D2. But may it works on other games. Info: This plugin provides a menu panel for display server information to players.Features: A menu that able to customize, translate, and categorize information to 7. Usage: All examples and tutorials are written on menu.Commands: PHP Code:
PHP Code:
Code:
1.0 (2020/Jan/27th)
Installation: Put server_info_panel.smx to:For older version user: I recommend to delete, regenerate config and check new translations file to apply update. |
Re: [L4D2/(Any?)] Customizable Server Information Panel (1.0) [2020/Jan/27th]
I was gonna send you a message, to help you correct some words in your espertank plugin, but the page bugged out. :(
Also the web compiler can't compile your plugin, attach an smx file. |
Re: [L4D2/(Any?)] Customizable Server Information Panel (1.0) [2020/Jan/27th]
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Re: [L4D2/(Any?)] Customizable Server Information Panel (1.0) [2020/Jan/27th]
ThrowError("could not find file \"translations/ayuda_panel.phrases.txt\"");
That \ was intentional, or should it go in quotes? I think it's supposed to go like this: Quote:
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Re: [L4D2/(Any?)] Customizable Server Information Panel (1.0) [2020/Jan/27th]
the \ was intentional, is not wrong
the backslash is necessary when you want to use some "reserved" letters that have a different meaning e.g. " means the start/end of a string, and not a quote by default. You can get more info here, it's a common concept in programming. |
Re: [L4D2/(Any?)] Customizable Server Information Panel (1.0) [2020/Jan/27th]
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PHP Code:
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Re: [L4D2/(Any?)] Customizable Server Information Panel (1.0) [2020/Jan/27th]
Could you add a cvar for the time it takes for each message to be displayed?
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Re: [L4D2/(Any?)] Customizable Server Information Panel (1.0) [2020/Jan/27th]
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If you want to show some messages per any interval, this one is better for you: Advertisements 2.0 :bee: |
Re: [L4D2/(Any?)] Customizable Server Information Panel (1.0) [2020/Jan/27th]
Could you remove the Orange Color from the "NOTE" message?
As changing it in phrases with {colorhere} doesn't work. |
Re: [L4D2/(Any?)] Customizable Server Information Panel (1.0) [2020/Jan/27th]
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