[CS:GO] SetClientName bug
Hey guys,
I've been dealing with this bug for a while now and have only found one reference to it. Using SetClientName in CS:GO works fairly well, except if the old name is a substring of the new name starting at index 0, the scoreboard will favor the old name anyway, making it very hard to perfectly force aliases. For example: Code:
// old name in ("e", "ex", "exa", "exam", "examp", "exampl") I know that FaceIT have successfully figured out how to force aliases without this bug, so it's not impossible. |
Re: [CS:GO] SetClientName bug
This is due to how CS:GO handles names internally. There isn't a good way to fix this from SM.
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Re: [CS:GO] SetClientName bug
FaceIT ise their own client mods to force aliases.
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Re: [CS:GO] SetClientName bug
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Re: [CS:GO] SetClientName bug
Quote:
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Re: [CS:GO] SetClientName bug
And
Code:
SetClientName(client, "blark"); |
Re: [CS:GO] SetClientName bug
Quote:
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Re: [CS:GO] SetClientName bug
EventuallyOnNextTick - You mean https://sm.alliedmods.net/new-api/fu...s/RequestFrame?
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Re: [CS:GO] SetClientName bug
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PHP Code:
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