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-   -   [L4D/L4D2] Trap of door lock (https://forums.alliedmods.net/showthread.php?t=126030)

nico-op 05-04-2010 17:31

[L4D/L4D2] Trap of door lock
 
2 Attachment(s)
Sorry for my poor English.

Open the door in a safe room, the panic event occurs.
The door will not open if all players do not gather.

[L4D/L4D2] Trap of door lock - ver 0.0.2

CVARS:
l4d_doorlock : 1 (plugin enable)
l4d_doorlock_pos : 1000 (distance in which door is permitted to be opened)
l4d_doorlock_trap : 100 (sets up the traps to the door(0-100%))
l4d_doorlock_rush : 10 (frequency of panic event that trap calls)
l4d_doorlock_secmin : 15 (number of seconds with effective trap(min))
l4d_doorlock_secmax : 45 (number of seconds with effective trap(max))

CHANGELOG:
-0.0.1 Initial release.

Spanner 05-13-2010 17:24

Re: [L4D/L4D2] Trap of door lock
 
Does anyone understand this plugin?

siangc 05-13-2010 17:28

Re: [L4D/L4D2] Trap of door lock
 
Quote:

Originally Posted by Spanner (Post 1179401)
Does anyone understand this plugin?

its pretty obvious to me. As the guy says, an panic event occurs when you open the door, to open the door you need the whole survivor team together (x meters away from the door?), to make sure everybody is ready.

Skorpion1976 05-14-2010 03:59

Re: [L4D/L4D2] Trap of door lock
 
Sigh, at least there is one guy who understands what this stuff does. I had my difficulties also. So the PE starts after all are ingame and the SR is a configurable distance behind them. Hm, evil :)

FrozenHaxor 05-14-2010 05:56

Re: [L4D/L4D2] Trap of door lock
 
1 Attachment(s)
Polish translation, UTF-8.

stufz 05-18-2010 20:21

Re: [L4D/L4D2] Trap of door lock
 
@ Skorpion - it starts the panic event AFTER the SR door is opened to let the survivors IN to the safe room.

What I'd like to see is bigger TEXT for the [Door Open] text and timer text.
I tried editing the sp but only got "error 035: argument type mismatch" on compile.

I changed this:

PrintCenterTextAll("[DOOR OPEN] %d sec", countDown);

To:

PrintHintText("[DOOR OPEN] %d sec", countDown);

siangc 05-19-2010 08:34

Re: [L4D/L4D2] Trap of door lock
 
Is this supposed to only be working in campaign?
Nothing is happening at all for me. Can open the door no matter how far away the rest of my team is, also no panic event ..

Danny_l4d 07-20-2010 20:58

Re: [L4D/L4D2] Trap of door lock
 
It stil has some bugs.... BH at 4th level door doesnt work and you can go in when everyone is close no trigger trap event....
hope he fixes this but I sont think he will :(

Ja-Forces 10-09-2010 14:04

Re: [L4D/L4D2] Trap of door lock
 
nico-op, u can add your 0.0.2 version here? Tnx

Zer0_Sprite 10-11-2010 16:13

Re: [L4D/L4D2] Trap of door lock
 
alright so, i really like this plugin, awesome, but some maps efter we close the door, it just doesnt end so well we have to change the map, but an admin cant always be in, any idea why that happens? always random mapsm, sometimes all works, also closet spawn doesnt work usually


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