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-   -   TF2 Server Crashes with 3-10-2011 Update (https://forums.alliedmods.net/showthread.php?t=152531)

Ginxeng 03-10-2011 19:55

TF2 Server Crashes with 3-10-2011 Update
 
My server is randomly crashing after todays update. Anyone else having this problem? I will unload sourcemod but I dont know where to begin looking for the problem.

UPDATE: New update brings us something new. Fall damage, crashes servers


--Sourcemod is fine---

Secound Update, TF2 is updating again, they might have fixed it.

Update Servers again.

eco3576 03-10-2011 19:57

Re: TF2 Server Crashes with 3-10-2011 Update
 
I am, as well.

NegroCollegeFund 03-10-2011 19:59

Re: TF2 Server Crashes with 3-10-2011 Update
 
Addons folder removed, same crashing issue.

eco3576 03-10-2011 20:02

Re: TF2 Server Crashes with 3-10-2011 Update
 
Looks like this is a problem with the core files. Since three people are already having the same problem. We'll just need to wait for a new build to be pushed out.

frothy phobe 03-10-2011 20:02

Re: TF2 Server Crashes with 3-10-2011 Update
 
Seems falldamage is causing servers to crash.

To replicate:
Start server (listen or dedicated), sticky jump and fall to death. Server crashes.

WebNoob 03-10-2011 20:04

Re: TF2 Server Crashes with 3-10-2011 Update
 
Ditto. Crash dumps only generated intermittently.

eco3576 03-10-2011 20:06

Re: TF2 Server Crashes with 3-10-2011 Update
 
Nevermind, disregard what I posted. This is all on valve's end.

jab2000 03-10-2011 20:07

Re: TF2 Server Crashes with 3-10-2011 Update
 
mp_falldamage 0 ?

anyone try that as fix?

Lob (UK 03-10-2011 20:08

Re: TF2 Server Crashes with 3-10-2011 Update
 
There has just been another small update guys.

- Lob (UK)

Kenny8U 05-13-2011 21:17

Re: TF2 Server Crashes with 3-10-2011 Update
 
We are getting server crashes when we more move onto a new map. If we change the map through the admin panel we are fine, but if we just let the server do it through the map list after we play 4 rounds or so, then it crashes.

We've disable the all the plugins and turn them on one by one, but that doesn't make a difference. We have permanently disable the new map vote feature, but that hasn't done anything.

As it is crashing when the map change, then we can rule out hardware and our server host, (but will send a support ticket off to them), so we have come to the conclusion that it has to do with the core file and maybe the Replays are casuing the crashes.


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