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-   -   FF2 [Plugin request: Continuous Fireballs Rage] (https://forums.alliedmods.net/showthread.php?t=329066)

neon_inferno 12-06-2020 22:52

[Plugin request: Continuous Fireballs Rage]
 
Hey guys

I have created this topic to ask someone with creating a plugin combining two plugins together-ish: Ghost Riders skull rage but projectiles he fires are normal fireball instead of flaming skulls.. i'll be happy to pay people 2 reclaimed to 1 Ref with this request as i got no skill with coding plugins.
also happy to release it to the public (if the creator wants) and share it with all of your as long you give credit to the creator/requester.

Hope to hear from you
Neon

LeAlex14 12-08-2020 03:27

Re: Plugin request: Fireballs Rage
 
Quote:

Originally Posted by neon_inferno (Post 2727853)
Hey guys

I have created this topic to ask someone with creating a plugin combining two plugins together-ish: Ghost Riders skull rage but projectiles he fires are normal fireball instead of flaming skulls..

Neon

Hi, it's for shoot multiple fire balls or just one ? If you can, can you send me Ghost Riders Thread for see what you mean ?

Hoto Cocoa 12-08-2020 04:10

Re: Plugin request: Fireballs Rage
 
I remember that ff2_witchdoctor can work.

J0BL3SS 12-08-2020 07:22

Re: Plugin request: Fireballs Rage
 
Quote:

Originally Posted by Hoto Cocoa (Post 2728020)
I remember that ff2_witchdoctor can work.

ff2_killing_mann
ff2_witchdoctor
these two have casting spell ability which is contains fireball spell

neon_inferno 12-08-2020 23:53

Re: Plugin request: Fireballs Rage
 
Quote:

Originally Posted by LeAlex14 (Post 2728016)
Hi, it's for shoot multiple fire balls or just one ? If you can, can you send me Ghost Riders Thread for see what you mean ?

Well Ghostrider rage is that when he rages he fire flaming skulls that home onto red team there a range set to it.
(I can send over the plugin if you want to fiddle with it)

here a video of the ghostrider boss.
https://www.youtube.com/watch?v=p00sfwFuq3Q

(sorry for the late reply was taking a small break off the pc)

neon_inferno 12-08-2020 23:58

Re: Plugin request: Fireballs Rage
 
Quote:

Originally Posted by Hoto Cocoa (Post 2728020)
I remember that ff2_witchdoctor can work.

well continuous fireball firing only on rage while swing your melee weapon unlike witchdoctor's rage.

Quote:

Originally Posted by J0BL3SS (Post 2728037)
ff2_killing_mann
ff2_witchdoctor
these two have casting spell ability which is contains fireball spell

both are good plugin but more continuous fireball firing on rage only not on boss spawn. ^^

J0BL3SS 12-09-2020 09:28

Re: Plugin request: Fireballs Rage
 
Quote:

Originally Posted by neon_inferno (Post 2728135)
well continuous fireball firing only on rage while swing your melee weapon unlike witchdoctor's rage.



both are good plugin but more continuous fireball firing on rage only not on boss spawn. ^^

megumin's subplugin maybe work for you. But it's not only rage, she can fire much as she wants. mehh forget it but
May you can edit both subplugins of megumin and killig mann (killingmann and witchdoctor uses same code. Both is pretty similar, only name is different) You can combine these two plugin files after getting permission from the makers

J0BL3SS 12-09-2020 17:01

Re: [Plugin request: Continuous Fireballs Rage]
 
As a newbie to sourcepawn codding (Like i just started yesterday lol), I tried my best and i did these
Spoiler

Well, Plugin is pretty broken (it works well, but when hale uses rage, every player casts projectile)
01:00AM for UTC+3, i will edit and publish it later. And i will set a argument for projectile type.

neon_inferno 12-09-2020 21:45

Re: [Plugin request: Continuous Fireballs Rage]
 
Quote:

Originally Posted by J0BL3SS (Post 2728231)
As a newbie to sourcepawn codding (Like i just started yesterday lol), I tried my best and i did these
Spoiler

Well, Plugin is pretty broken (it works well, but when hale uses rage, every player casts projectile)
01:00AM for UTC+3, i will edit and publish it later. And i will set a argument for projectile type.

woah nice work on this also don't worry people will probably help you make the plugin more stable or finds ways to steam line it.
(i'll send over the Halloween plugin sp containing the ghost rider for you to peek maybe to add time, damage and other features and yeah I can't really code i freeze up looking at the code in the sp file xD)

J0BL3SS 12-10-2020 18:22

Re: [Plugin request: Continuous Fireballs Rage]
 
I done my first subplugin YaY. Hope it can help youPlugin Thread


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