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-   -   Solved (L4D2) Stripper- Remove invisible wall (https://forums.alliedmods.net/showthread.php?t=334725)

AsphyxiaJLSA 10-15-2021 22:50

(L4D2) Stripper- Remove invisible wall
 
I need help, I managed to get the elevator out of the c8m4_interior map, but there is an invisible wall that prevents me from passing, I want to remove that invisible wall so I can place a staircase. Can anyone help me remove those invisible walls? :(
Elevator

With this eliminate the elevator in case you are interested.

PHP Code:

filter:
    {
    
"hammerid" "4999306"
    
}
    {
    
"hammerid" "4999412"
    
}
    {
    
"hammerid" "1199253"
    
}
    {
    
"hammerid" "1199256"
    



Tank Rush 10-15-2021 23:24

Re: (L4D2) Stripper- Remove invisible wall
 
Try this:
https://forums.alliedmods.net/showthread.php?p=1729015
Use !ent to see the information of the entity,
you just have to point to the invisible block and type in !ent in the chat.
When you get that information, filter with the hammerid or targetname.
https://i.imgur.com/TTtY32t.png

AsphyxiaJLSA 10-15-2021 23:36

Re: (L4D2) Stripper- Remove invisible wall
 
Quote:

Originally Posted by Tank Rush (Post 2760729)
Try this:
https://forums.alliedmods.net/showthread.php?p=1729015
Use !ent to see the information of the entity,
you just have to point to the invisible block and type in !ent in the chat.
When you get that information, filter with the hammerid or targetname.
https://i.imgur.com/TTtY32t.png

Hi, I'm using that, but I'm getting a "0" from hammerid and it's almost impossible for that to happen. And when I add him to stripper, the map crashes and takes me out of the game.and when I do it by the name of the object it is not deleted.

Tank Rush 10-15-2021 23:42

Re: (L4D2) Stripper- Remove invisible wall
 
at least got targetname? with targetname you can also filter.
example:
PHP Code:

filter:
{
    
"targetname" "InstanceAuto13-car_physics"



Tonblader 10-16-2021 14:24

Re: (L4D2) Stripper- Remove invisible wall
 
You can use [L4D2 & CS:GO] VScript File Replacer to remove the invisible walls created by vscript configuration.

Steps:
1. install VScript Replacer plugin
2. start map c8m4_interior
3. put in console: sm_vs_dump
4. go to local files and open: Left 4 Dead 2\left4dead2\scripts\vscripts\vscripts_dump\c 8m4_elevatorfix.nut

Add "//" in this line:
PHP Code:

//make_clip( "_elevator_tabbernaut",    "Survivors",    1, "-222 -222 -5205", "0 0 0", "13541 15357 5543" ); 

5. save as name c8m4_elevatorfix_custom.nut
6. put this new file in carpet: Left 4 Dead 2\left4dead2\scripts\vscripts\vscripts_custom
7. open file: Left 4 Dead 2\left4dead2\addons\sourcemod\data\vscripts_o verride.cfg

Modify and add within the file (it would look like this without the explanatory text of the vscripts_override.cfg)
Spoiler


I just added a code to tell it to replace the original file with the new one that you created in the c8m4_interior map.

8. save the changes of vscripts_override.cfg
9. change the map to c8m4_interior again.
10. invisible wall removed.

Note: I don't know what consequential effects the map can have by modifying this, so this is just a basical example of how to use the VScript Replacer plugin.

AsphyxiaJLSA 10-16-2021 21:19

Re: (L4D2) Stripper- Remove invisible wall
 
Quote:

Originally Posted by Tonblader (Post 2760797)
You can use [L4D2 & CS:GO] VScript File Replacer to remove the invisible walls created by vscript configuration.

Steps:
1. install VScript Replacer plugin
2. start map c8m4_interior
3. put in console: sm_vs_dump
4. go to local files and open: Left 4 Dead 2\left4dead2\scripts\vscripts\vscripts_dump\c 8m4_elevatorfix.nut

Add "//" in this line:
PHP Code:

//make_clip( "_elevator_tabbernaut",    "Survivors",    1, "-222 -222 -5205", "0 0 0", "13541 15357 5543" ); 

5. save as name c8m4_elevatorfix_custom.nut
6. put this new file in carpet: Left 4 Dead 2\left4dead2\scripts\vscripts\vscripts_custom
7. open file: Left 4 Dead 2\left4dead2\addons\sourcemod\data\vscripts_o verride.cfg

Modify and add within the file (it would look like this without the explanatory text of the vscripts_override.cfg)
Spoiler


I just added a code to tell it to replace the original file with the new one that you created in the c8m4_interior map.

8. save the changes of vscripts_override.cfg
9. change the map to c8m4_interior again.
10. invisible wall removed.

Note: I don't know what consequential effects the map can have by modifying this, so this is just a basical example of how to use the VScript Replacer plugin.

Hi, thank you very much, if it worked for me, I would like to know how I can call the elevator and have the doors open after a while but without the elevator going down, could you help me?

Tonblader 10-16-2021 22:38

Re: (L4D2) Stripper- Remove invisible wall
 
Quote:

Originally Posted by AsphyxiaJLSA (Post 2760814)
Hi, thank you very much, if it worked for me, I would like to know how I can call the elevator and have the doors open after a while but without the elevator going down, could you help me?

You may only need to search through the "targetname" of each entity in the dumps files (Stripper command: stripper_dump) and change its properties.
Use what is mentioned by user "Tank Rush" above. ( !ent )
Talk to me in discord: Tonblader#6192

Silvers 10-17-2021 06:59

Re: (L4D2) Stripper- Remove invisible wall
 
Quote:

Originally Posted by AsphyxiaJLSA (Post 2760814)
Hi, thank you very much, if it worked for me, I would like to know how I can call the elevator and have the doors open after a while but without the elevator going down, could you help me?

Look at the Elevator Control plugin to open/close doots, move elevator etc.


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