Weapon disappearing randomly.
Hello, on my server I get a bug where a weapon can randomly disappear, whether primary weapon, secondary or even the knife, it just disappears from the weapon slot and is not dropped to the ground, meaning it is impossible to recover it.
Does anyone know where the problem is coming from and if there is any way to fix it ? |
Re: Weapon disappearing randomly.
Can you list installed plugins? sm plugins list
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Re: Weapon disappearing randomly.
"Zombie:Reloaded" (3.3.2 Franug edition) by Greyscale | Richard Helgeby and Franc1sco franug
"SM Unlimited Reserve Ammo" (1.0) by Franc1sco franug "[ZR] Force Teams" (2.2) by Franc1sco franug, Modified by. SHIM "[ZR] Class Fix" (2.1) by Franc1sco franug "[ZR] CS:GO Grenade Effects" (2.3.1 CSGO fix by Franc1sco franug) by FrozDark (HLModders.ru LLC) and Franc1sco franug "CS:GO Movement Unlocker" (1.0) by Peace-Maker "Burn Speed Penalty" (1.33333333333333) by Lickaroo Johnson McPhaley "CD Announcer" (2.9) by Fredd, gH0sTy, MOPO3KO "Flashlight" (1.3.63) by Mitch |
Re: Weapon disappearing randomly.
UP
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Re: Weapon disappearing randomly.
You've to find wherever those plugins strip weapons from players.
Im sure there's a mistake on the condition to strip the weapons, or its repeating for any reason. |
Re: Weapon disappearing randomly.
Quote:
An exemple what just happened when I was doing some testing with a friend: https://ibb.co/RbBZZNg So the zombie is either in this position or in iddle position ( standing straight with arms on the side ) when this happens and cannot use his knife. It is most likely related to the code part in ZR plugin that forces players to be stripped of their weapons upon being infected, but apparently it also sometimes strips zombies of their knife and humans of one or both of their weapons ( happenened one time that a human ended up with both his weapons removed ). Since the broken update of csgo the 03/05/2019 In the file: zr/weapons/weapons.inc at line 809 Change has been made from "CS_DropWeapon(client, weapon, true, false);" to "SDKHooks_DropWeapon(client, weapon);" but in the new version franug re-use the CS_DropWeapon. Could the SDKHooks_DropWeapon cause this issue ? |
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