Re: Polymorph: Mod Manager
Thanks everybody. It's been a long time in the making :).
Added the admin commands so far to the first post. Quote:
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Re: Polymorph: Mod Manager
Why do you set a max-mods limit when you're already working with CellArrays?
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Re: Polymorph: Mod Manager
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And it reduces the number of native calls too. |
Re: Polymorph: Mod Manager
Ah ok. I know that the mod limit is not dynamic and the cellarrays are used for other stuff ;)
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Re: Polymorph: Mod Manager
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Re: Polymorph: Mod Manager
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Re: Polymorph: Mod Manager
Pretty amazing mod. Good joke fysiks :)
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Re: Polymorph: Mod Manager
O yes indeed, i was waiting for you to release it :D I wish i wasnt so busy in order to test this to the full extent, like orange was sayin. But you did some good work fysiks, theirs no doubt in that :up:
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Re: Polymorph: Mod Manager
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Re: Polymorph: Mod Manager
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Just curious, what mods are you using? |
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