[TF2] Fire Arrows (0.2)
3 Attachment(s)
[TF2] Fire Arrows (0.2) This plugin was done to fulfill a request.... Description: Pretty simple. Makes all huntsman arrows fire arrows...... Requirements/Install: - SDKHooks version requires SDKHooks(obviously) - Place .smx into the plugins folder.(duh!) - Place the below cvars into -> cfg/sourcemod.cfg Note: I have included 2 copies. One version uses SDKhooks. The only real reason for this is, some people might have crits disabled, so you would want the sdkhooks version instead. The non-sdkhooks version uses the crits function to flame the arrows. Cvars: sm_firearrows_enabled "1" //Enable firearrows plugin?(1/0 = yes/no) sm_firearrows_adminonly "0" //Enable firearrows for admins only? (1/0 = yes/no) sm_firearrows_adminflag "b" //Admin flag to use if adminonly is enabled (only one). Must be a in char format. Changelog: Code:
8/16/10 - v0.2 - Added root flag check. *Credits: Thanks to psychonic for SDKHooks suggestion* |
Re: [TF2] Fire Arrows (0.1)
very nice
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Re: [TF2] Fire Arrows (0.1)
Thanks for fulfilling my request, good thing I DL'd SDKHooks 4 hours ago.
EDIT: Plugin failed to compile, *sigh* I'll compile it myself. |
Re: [TF2] Fire Arrows (0.1)
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Re: [TF2] Fire Arrows (0.1)
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Re: [TF2] Fire Arrows (0.1)
Woops sorry forgot the compiled copy. I always forget to do that......
Anyways...For whatever reason I decided to put up a non-sdkhooks version as well. So, ill just let people decide what they want. Really the only reason to use the sdkhooks version is because its a bit more proper and if server had crits disabled, it would mess things up with the non-sdkhooks ver. |
Re: [TF2] Fire Arrows (0.1)
I don't disable crits on my server, so the non-SDKHooks will do.
But if I see any errors I'll post them. |
Re: [TF2] Fire Arrows (0.1)
Been almost a week, no error messages at all, this plugin is pretty stable on both versions.
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Re: [TF2] Fire Arrows (0.1)
There shouldnt be anyways. Its a pretty small simplistic plugin.
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Re: [TF2] Fire Arrows (0.1)
I'd like to request a command be added to ignite a single arrow (or single player's arrows) by hand.
--I'd like to have this to play around with, but not on all the time, or for everyone. |
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