AMX Mod X 1.50 Released!
I am proud to announce that I have released AMX Mod X 1.50 Beta. This is a very large release, which noticeably decreases CPU and memory usage, adds greater functionality, and adds a few new goodies for people to play with, such as a brand new installer. The notes that follow are important.
You can get the binaries at SourceForge or the Downloads Page. The improved installer will also install the new official AMX Mod X Editor. The full changelog is too long to post, so click here to get it.
Basic-Master: Newest AMX Mod X developer twistedeuphoria: Moderator, beta testing CVS faluco: Translator, making sure CVS was sane theqizmo (u), fysh: Debugging CVS and memory leaks Lynx: The new, function-packed ESF module As always, thanks for your continued support! Short changelog (actual one is ~50 lines long) Code:
- Removed the internal metamod in AMX Mod X (CPU hog) |
Great. Good to see this out.
If I overwrite the base plugins & dll will that upgrade everything? |
Yup, binary only upgrades will work. The installer can also do this for you.
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Ah cool I'll just use that. Good job.
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:D Yay, new toys to play with
Thanks guys for making this possible |
Oh crap, will WC3FT's module still work?
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No. The module API changed twice during the release, I'll tell Geesu to just recompile it with the new SDK version.
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Ok I'll have to wait before I upgrade then.
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i'll do a recompile, although I don't think I'm releasing a new version of war3ft.... I'm working on war3NG.
Josh |
FINALY 8)
I think i might have gone crazy by tomorow if bail didnt release it. |
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