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-   -   [L4D2 & L4D] Airdrop (https://forums.alliedmods.net/showthread.php?t=317108)

BHaType 06-27-2019 01:19

[L4D2 & L4D] Airdrop
 
3 Attachment(s)
Commands
PHP Code:

sm_airdrop <- calls airdrop with random configuration 
sm_airdrop_specific 
<- calls airdrop with specific configuration (sm_airdrop_specific <airplane conf name> <airdrop conf name>)
sm_airdrop_reload_config <- reloads config
sm_airdrop_info_dump 
<- Dumps some config info 

Notes
  • Config must me placed at sourcemod/data/
  • Please report about any bugs or errors
  • l4d2_airdrop_on_tank is optional plugin. Install only when you want to airdrop will be called after tank death
  • Plugin preview by sonic155

Requires
Credits
  • Silvers for his Flare plugin

Mr. Man 06-27-2019 02:05

Re: [L4D2] Airdrop
 
Could be cool if you can set it to drop supplies with a % chance on tank/witch kill.

KRUTIK 06-27-2019 08:01

Re: [L4D2] Airdrop
 
When a grenade launcher falls out of the box, for some reason only one charge, so it should be?

Aya Supay 06-27-2019 08:20

Re: [L4D2] Airdrop
 
here I have some ideas for you in my video so I would like to take this idea of lux.

https://www.youtube.com/watch?v=Ra5l...ature=youtu.be

this does not work not in l4d1

SetEntProp(entity, Prop_Send, "m_nGlowRange", 500);
SetEntProp(entity, Prop_Send, "m_iGlowType", 3);
SetEntProp(entity, Prop_Send, "m_glowColorOverride", GetColor(sColor));

AK978 06-27-2019 08:57

Re: [L4D2] Airdrop
 
Thanks, can you set the number of delivery?

weapon_vomitjar

phoenix0001 06-27-2019 14:46

Re: [L4D2] Airdrop
 
If the airdrop can join the parachute in the C3M2, it will be cool.
Then the box slowly drops.
http://4808804.cn/bug/20190628024025_1.jpg
http://4808804.cn/bug/20190628024049_1.jpg
http://4808804.cn/bug/20190628024058_1.jpg

AK978 06-27-2019 16:28

Re: [L4D2] Airdrop
 
1. if(GetRandomInt(1, 100) <= GetConVarInt(cTankChance))
maybe 0 change 1

2. map c5m1 box stuck in the sky.
https://cdn.discordapp.com/attachmen...66/unknown.png

sonic155 06-27-2019 19:10

Re: [L4D2] Airdrop
 
ooooo I like this idea ill test it =D

sonic155 06-27-2019 21:04

Re: [L4D2] Airdrop
 
Maybe add a setting or cvars to add the chance of what spawns inside the boxes so players can pick what they want from the boxes and what they shouldnt get from the boxes

Maybe add a sound affect when opening the boxes

the hitbox to opening the boxes seems to be a bit far off the box itself

maybe add a Variety of type of boxes to pick from in a cvar?

someway of making the spawn only happen once the survivors can see the sky so it doesnt spawn ontop of a building where the survivors can not reach?

maybe add a way to slow down the drop of the boxes so survivors would see it and have to pick to wait for the boxes or leave kind of thing? kinda like phoenix0001 idea of putting a parachute on them

a video will be added of my test run of this plugin in a bit

~~~

https://www.youtube.com/watch?v=SuxR_5DFDm0 ~test video~

Marttt 06-28-2019 07:53

Re: [L4D2] Airdrop
 
In the holdout mutation after the airdrop hits the ground, is attached a flare to it, maybe would be cool to add that. (with a convar to enable/disable)


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