[L4D2] Witch Precache
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Description:
I was playing on a 10v10 server with an option to buy infected. The map was c6m1_riverbank and I tried to purchase a witch causing the server to crash. I found that what caused the crash was z_spawn witch, because the model was not precached. What this plugin does is checks if the witch model and witch bride model are precached. If they aren't, it precaches to prevent crashing if a player or plugin uses "z_spawn witch" or "z_spawn witch_bride". CVARs: l4d2_witchprecache_enable 1/0 - Toggle precaching of witch models to prevent crashes caused by z_spawn witch/witch_bride (default: 1) Changelog: 1.0 - Initial release |
Re: [L4D2] Witch Precache
is it related to the problem of cannot load the error.mdl?
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Re: [L4D2] Witch Precache
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This plugin just help the server precache witch model to prevent crash since the passing do not do it for you |
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Re: [L4D2] Witch Precache
Good job man! I can double Witch again in c6m1_riverbank
:up: Thank's~~~ |
Re: [L4D2] Witch Precache
Oh finally, The Passing is not crashing anymore. Thanks !!! But: What is c6m1_waterfront? Are you talking about c5m1_waterfront or c6m1 the passing ?
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Re: [L4D2] Witch Precache
Thanks for this.
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That means I need to wait unofficial update for l4d1maps in order to letting l4d1map to support such models? |
Re: [L4D2] Witch Precache
You can also add precache_l4d_survivors 1 option and some others. And thanks for this.
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