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-   -   Warning: TF2Items will break in Gunmettle Update 2015/07/02 (https://forums.alliedmods.net/showthread.php?t=265636)

Powerlord 07-01-2015 21:10

Warning: TF2Items will break in Gunmettle Update 2015/07/02
 
Edit: Updated with new information.

So, if you haven't seen it, there's a bunch of new stuff going on with the Gunmettle Update (Page 1, Page 2).

TF2Items will break. You will need to update to a TF2Items 1.6.2 build after the update (if you apply it before the update, it will likely crash your server).

Having said that, with the changes going into the game, particularly the "you can now switch your current weapons with a dropped weapon that your class can use", items granted via TF2Items may now be visible.

asherkin 07-01-2015 22:20

Re: Warning: TF2Items likely breaking 2015/07/02
 
Threads like this are generally not helpful, it's just noise - and if anything, riles up the "ermahgurd valve keep breaking plugins" crapola.

VoiDeD 07-02-2015 03:31

Re: Warning: TF2Items likely breaking 2015/07/02
 
The latest builds (1.6.2) should hopefully be ready for the update. Unsure about gamedata changes though.

Weasel 07-02-2015 16:49

Re: Warning: TF2Items will break in Gunmettle Update 2015/07/02
 
Quote:

Originally Posted by Powerlord (Post 2314426)
Edit: Updated with new information.
TF2Items will break. You will need to update to a TF2Items 1.6.2 build after the update (if you apply it before the update, it will likely crash your server).

Thanks for the head's-up, very helpful.

Weasel 07-02-2015 17:10

Re: Warning: TF2Items will break in Gunmettle Update 2015/07/02
 
Looks like Gun Mettle is in the process of releasing right now:
https://steamdb.info/app/232250/
Quote:

Last Record Update: 2 minutes ago (July 2, 2015 – 21:07:01 UTC)

Weasel 07-02-2015 17:27

Re: Warning: TF2Items will break in Gunmettle Update 2015/07/02
 
Full list of changes: http://www.teamfortress.com/post.php?id=17400

pcmaster 07-02-2015 17:33

Re: Warning: TF2Items will break in Gunmettle Update 2015/07/02
 
It broke..

PHP Code:

#0  0xf141c500 in CEconItemView::operator=(CEconItemView const&) () from /gameserver/tf2/trade/tf/bin/server_srv.so
#0  0xf141c500 in CEconItemView::operator=(CEconItemView const&) () from /gameserver/tf2/trade/tf/bin/server_srv.so
#1  0xf13c5b68 in CItemGeneration::SpawnItem(CEconItemView const*, Vector const&, QAngle const&, char const*) () from /gameserver/tf2/trade/tf/bin/server_srv.so
#2  0xf1b1a800 in CTFPlayer::GiveNamedItem(char const*, int, CEconItemView const*, bool) () from /gameserver/tf2/trade/tf/bin/server_srv.so
#3  0xe97e5578 in __SourceHook_MFHCls_MHook_GiveNamedItem::Func(char const*, int, CEconItemView*, bool) () from /gameserver/tf2/trade/tf/addons/sourcemod/extensions/tf2items.ext.2.ep2v.so
#4  0xe97e4292 in Hook_GiveNamedItem(char const*, int, CEconItemView*, bool) () from /gameserver/tf2/trade/tf/addons/sourcemod/extensions/tf2items.ext.2.ep2v.so
#5  0xe97e5432 in __SourceHook_MFHCls_MHook_GiveNamedItem::Func(char const*, int, CEconItemView*, bool) () from /gameserver/tf2/trade/tf/addons/sourcemod/extensions/tf2items.ext.2.ep2v.so
#6  0xf1b4309a in CTFPlayer::ManageRegularWeapons(TFPlayerClassData_t*) () from /gameserver/tf2/trade/tf/bin/server_srv.so
#7  0xf1b4ca38 in CTFPlayer::GiveDefaultItems() () from /gameserver/tf2/trade/tf/bin/server_srv.so
#8  0xf1b4cc0f in CTFPlayer::InitClass() () from /gameserver/tf2/trade/tf/bin/server_srv.so
#9  0xf1b38663 in CTFPlayer::Spawn() () from /gameserver/tf2/trade/tf/bin/server_srv.so
#10 0xf1b2b6f3 in CTFPlayer::ForceRespawn() () from /gameserver/tf2/trade/tf/bin/server_srv.so
#11 0xf1b225be in CTFPlayer::HandleCommand_JoinClass(char const*, bool) () from /gameserver/tf2/trade/tf/bin/server_srv.so
#12 0xf1b4acfd in CTFPlayer::ClientCommand(CCommand const&) () from /gameserver/tf2/trade/tf/bin/server_srv.so
#13 0xf14f5956 in CTFGameRules::ClientCommand(CBaseEntity*, CCommand const&) () from /gameserver/tf2/trade/tf/bin/server_srv.so
#14 0xf1774097 in ClientCommand(CBasePlayer*, CCommand const&) () from /gameserver/tf2/trade/tf/bin/server_srv.so
#15 0xed3480e6 in __SourceHook_FHCls_IServerGameClientsClientCommand0::Func(edict_t*, CCommand const&) () from /gameserver/tf2/trade/tf/addons/metamod/bin/metamod.2.tf2.so
#16 0xffa2eb68 in ?? () 


Weasel 07-02-2015 17:54

Re: Warning: TF2Items will break in Gunmettle Update 2015/07/02
 
I think we still need a gamedata update for TF2Items and SourceMod itself. I do not see any change to SourceMod's gamedata files checked-into git-hub (https://github.com/alliedmodders/sou...aster/gamedata) since todays change.

russell99ky 07-02-2015 18:09

Re: Warning: TF2Items will break in Gunmettle Update 2015/07/02
 
Same thing here, server crashes as soon as someone joins, using the latest Snapshot 5216

renancavalieri 07-02-2015 18:10

Re: Warning: TF2Items will break in Gunmettle Update 2015/07/02
 
Same here, its broke.


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