[Orangebox] Server Rates/Performance CVARS
I wanted to create a thread to where server owners can compare their server rates and performance cvars. That way people can tinker with what works best. Please include your game server type, what host you are with, what operating system you are on, and your maxplayers.
I operate [____Skul`Shock____] for HL2DM Nuclear Fallout Servers with Higher CPU Priority and Hyperaccelerating Windows Server 2008 Maxplayers - 16 Code:
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Re: [Orangebox] Server Rates/Performance CVARS
This could be handy: http://www.reece-eu.net/drekrates.php
Though I'm not sure if things have changed or not, that link may not be accurate. And it seems to be for home servers? |
Re: [Orangebox] Server Rates/Performance CVARS
They have shown to make a dramatic difference for me. It neutralizes everything. It's better to narrow your minimum and maximum cvars so server is putting out almost the same information to all players. It really aids in smooth gameplay and also better hit registry. Also, minimizing ques also helps prevent against game server specific DDOS and flooding of the server.
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Re: [Orangebox] Server Rates/Performance CVARS
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For any new member or non acknowledged member that is trying to figure out the rates: It's very important to balance them in your gameserver because it has a big influence in the CPU usage and the bandwidth usage other than ingame performances. You will notice those things when you start having a big and populated server, when the server is not any bigger than 24 players or so, unless you have a single-core slow cpu, you shouldn't notice big differences. Hitreg is highly related to the rates too because it relies on how many updates the gameserver receives and sends from/to the client. The more updates you have, the better it is. (requires more bandwidth and CPU) source: Years of experience with srcds |
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alright here we go
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It's default rate value for players now, when they play game first time, if they don't know how use console or change rate settings. Code:
"rate" = "50000" ( def. "30000" ) Those settings have stayed from HL2 game. Sometimes even 30,000 is not enough in TF2 game, there happen lot of action when all players attack in same time. ----------------------
Spoiler
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