AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Module Coding (https://forums.alliedmods.net/forumdisplay.php?f=9)
-   -   Client Side Metamod (https://forums.alliedmods.net/showthread.php?t=23515)

Twilight Suzuka 02-04-2006 18:02

Its not done yet...

Obbin 02-05-2006 03:54

Does this get caught as a cheat by HLguard or CD?

v3x 02-05-2006 04:47

Why would it? Nobody ever said it was that kind of hack :P

Obbin 02-05-2006 05:09

Ok, good :)

EDIT:
When the module is done fully, could you add a server cvar or whatever to set it to "optional" mode like CD (Width or widthout the name thingy)

Twilight Suzuka 02-05-2006 19:10

No. If you enter a server running the CM module for AMXx, all clients must have the cl_metamod module loaded in their client.

Obbin 02-06-2006 10:21

Ok

PM 02-06-2006 12:41

Quote:

Originally Posted by Twilight Suzuka
No. If you enter a server running the CM module for AMXx, all clients must have the cl_metamod module loaded in their client.

I don't want to be rude or anything... but, who would actually load it? :]
It's like cheating-death for me, I didn't join any cheating death enabled servers because it was a pain in the ass to doubleclick that crazy icon on the desktop. If you are modifying the client now as well, why not just create a new mod from scratch?

Just my thoughts on this.

Twilight Suzuka 02-06-2006 14:35

Oh, I'm just doing this entire thing for the lulz PM ^^

I need it on my server for altering the HUD, but (just like just about everything I make) I doubt anyone will use it ^^

Obbin 02-10-2006 10:16

Ohh, i can't wait until this is released :D
It just looks great!

p3tsin 02-12-2006 09:21

:o nice
would u also be able to read client aliases, binds, etc.. ?


All times are GMT -4. The time now is 20:38.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.