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-   Extensions (https://forums.alliedmods.net/forumdisplay.php?f=134)
-   -   [ANY] SteamWorks (https://forums.alliedmods.net/showthread.php?t=229556)

Bara 01-02-2017 05:02

Re: [ANY] SteamWorks
 
SteamWorks_SetGameDescription doesn't work for windows ( https://github.com/Bara20/cscoUpdate/issues/1 ).

KyleS 01-02-2017 15:45

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by Bara (Post 2482615)
SteamWorks_SetGameDescription doesn't work for windows ( https://github.com/Bara20/cscoUpdate/issues/1 ).

Does anything else on that iface work? Is this a pure game issue?

Bara 01-03-2017 13:54

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by KyleS (Post 2482809)
Is this a pure game issue?

I don't think so. It works fine on linux.

KyleS 01-03-2017 19:28

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by Bara (Post 2483103)
I don't think so. It works fine on linux.

Is their Steam Client up to date?

midnight9 01-08-2017 08:04

Re: [ANY] SteamWorks
 
Any change to get this working with SM pre 1.7? Im running SM 1.6 and i get
Code:

file "SteamWorks.ext.so": Could not find interface: IPlayerManager
. Unfortunately upgrading SM is not an option for me at the moment but still i would love to use this extenstion.

psychonic 01-08-2017 08:29

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by midnight9 (Post 2484586)
Any change to get this working with SM pre 1.7? Im running SM 1.6 and i get
Code:

file "SteamWorks.ext.so": Could not find interface: IPlayerManager
. Unfortunately upgrading SM is not an option for me at the moment but still i would love to use this extenstion.

May I ask why upgrading is not an option?

(If there are issues with newer versions, 1.8 being the current stable, we want to know to fix them)

midnight9 01-09-2017 12:23

Re: [ANY] SteamWorks
 
Im sure its fine, its just that i use alot of plugins and extensions that were compiled against SM 1.6, and even though some are still being maintained and updated they still are being compiled against SM 1.6. So im worried that if i upgrade SM and MM some stuff may either stop working or cause issues. I was trying to avoid the upgrade but i guess i have no other choice than try.

KyleS 01-10-2017 00:41

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by midnight9 (Post 2485007)
Im sure its fine, its just that i use alot of plugins and extensions that were compiled against SM 1.6, and even though some are still being maintained and updated they still are being compiled against SM 1.6. So im worried that if i upgrade SM and MM some stuff may either stop working or cause issues. I was trying to avoid the upgrade but i guess i have no other choice than try.

Try older builds of the Extension.

If you could absolutely let us know if you encounter issues from 1.7 or 1.8 that would be fantastic. There shouldn't be anything wrecking your environment.

MrDanne 01-13-2017 09:46

Re: [ANY] SteamWorks
 
Stupid question:
"This goes in the bin directory beside your gamedir" - Does this mean that I should copy it in serverfiles/csgo/bin or serverfiles/bin ?

I added it in serverfiles/bin but I got some errors and the server is running LAN only it said.
That's why I am asking.

asherkin 01-13-2017 10:00

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by MrDanne (Post 2486132)
Stupid question:
"This goes in the bin directory beside your gamedir" - Does this mean that I should copy it in serverfiles/csgo/bin or serverfiles/bin ?

I added it in serverfiles/bin but I got some errors and the server is running LAN only it said.
That's why I am asking.

You did the right thing (beside, not inside) - but CS:GO already ships (and requires) a newer steamclient library.

MrDanne 01-13-2017 11:37

Re: [ANY] SteamWorks
 
Hm, so what should I do make it work?

KyleS 01-13-2017 20:48

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by MrDanne (Post 2486160)
Hm, so what should I do make it work?

Sorry, I think I wrote that 3 years ago and it hasn't applied for roughly a year or so. I've updated the OP. If you just extract the extension you should be good to go.

MrDanne 01-14-2017 05:38

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by KyleS (Post 2486318)
Sorry, I think I wrote that 3 years ago and it hasn't applied for roughly a year or so. I've updated the OP. If you just extract the extension you should be good to go.

Still not working for me.

Here is the output when I run debug mode:

Code:

[  OK  ] Debug csgo-server: Starting debug
./srcds_run: 32: ./srcds_run: pushd: not found
./srcds_run: 35: ./srcds_run: popd: not found
Enabling debug mode
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/home/trollskogen/serverfiles/bin:/home/trollskogen/serverfiles:/home/trollskogen/serverfiles/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13564.422.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
Particles: Missing 'particles/money_fx.pcf'
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Server logging enabled.
Server logging data to file logs/L000_000_000_000_0_201701141129_000.log
L 01/14/2017 - 11:29:05: Log file started (file "logs/L000_000_000_000_0_201701141129_000.log") (game "/home/trollskogen/serverfiles/csgo") (version "6641")
logaddress_delall:  no addresses in the list
logaddress_add:  5.9.70.181:32091
Setting mapgroup to 'random_classic'
L 01/14/2017 - 11:29:05: [META] Loaded 1 plugin.
---- Host_NewGame ----
L 01/14/2017 - 11:29:05: Log file closed
Server logging data to file logs/L192_168_001_018_27015_201701141129_000.log
L 01/14/2017 - 11:29:05: Log file started (file "logs/L192_168_001_018_27015_201701141129_000.log") (game "/home/trollskogen/serverfiles/csgo") (version "6641")
L 01/14/2017 - 11:29:05: Loading map "de_dust"
L 01/14/2017 - 11:29:05: server cvars start
L 01/14/2017 - 11:29:05: "cash_player_killed_teammate" = "-300"
L 01/14/2017 - 11:29:05: "sv_maxspeed" = "320"
L 01/14/2017 - 11:29:05: "cash_player_respawn_amount" = "0"
L 01/14/2017 - 11:29:05: "cash_team_rescued_hostage" = "0"
L 01/14/2017 - 11:29:05: "cash_team_win_by_defusing_bomb" = "3250"
L 01/14/2017 - 11:29:05: "sv_rollangle" = "0"
L 01/14/2017 - 11:29:05: "r_AirboatViewZHeight" = "0.0"
L 01/14/2017 - 11:29:05: "sv_cheats" = "0"
L 01/14/2017 - 11:29:05: "r_VehicleViewDampen" = "1"
L 01/14/2017 - 11:29:05: "metamod_version" = "1.10.6V"
L 01/14/2017 - 11:29:05: "mp_allowNPCs" = "1"
L 01/14/2017 - 11:29:05: "mp_tournament" = "0"
L 01/14/2017 - 11:29:05: "sv_spec_hear" = "1"
L 01/14/2017 - 11:29:05: "cash_player_interact_with_hostage" = "150"
L 01/14/2017 - 11:29:05: "mp_flashlight" = "0"
L 01/14/2017 - 11:29:05: "mp_maxrounds" = "0"
L 01/14/2017 - 11:29:05: "sv_tags" = ""
L 01/14/2017 - 11:29:05: "sv_stepsize" = "18"
L 01/14/2017 - 11:29:05: "mp_teamlist" = "hgrunt;scientist"
L 01/14/2017 - 11:29:05: "sv_alltalk" = "0"
L 01/14/2017 - 11:29:05: "mp_footsteps" = "1"
L 01/14/2017 - 11:29:05: "sv_noclipaccelerate" = "5"
L 01/14/2017 - 11:29:05: "sv_accelerate_debug_speed" = "0"
L 01/14/2017 - 11:29:05: "sv_wateraccelerate" = "10"
L 01/14/2017 - 11:29:05: "mp_autocrosshair" = "1"
L 01/14/2017 - 11:29:05: "mp_stalemate_enable" = "0"
L 01/14/2017 - 11:29:05: "sourcemod_version" = "1.8.0.5967"
L 01/14/2017 - 11:29:05: "cash_team_elimination_bomb_map" = "3250"
L 01/14/2017 - 11:29:05: "cash_player_get_killed" = "0"
L 01/14/2017 - 11:29:05: "mp_roundtime_defuse" = "0"
L 01/14/2017 - 11:29:05: "sv_autobuyammo" = "0"
L 01/14/2017 - 11:29:05: "sv_rollspeed" = "200"
L 01/14/2017 - 11:29:05: "sv_airaccelerate" = "12"
L 01/14/2017 - 11:29:05: "mp_teams_unbalance_limit" = "1"
L 01/14/2017 - 11:29:05: "mp_timelimit" = "5"
L 01/14/2017 - 11:29:05: "cash_team_loser_bonus" = "1400"
L 01/14/2017 - 11:29:05: "sv_deadtalk" = "0"
L 01/14/2017 - 11:29:05: "cash_player_rescued_hostage" = "1000"
L 01/14/2017 - 11:29:05: "sv_waterfriction" = "1"
L 01/14/2017 - 11:29:05: "sv_competitive_official_5v5" = "0"
L 01/14/2017 - 11:29:05: "sv_steamgroup" = ""
L 01/14/2017 - 11:29:05: "cash_player_killed_enemy_default" = "300"
L 01/14/2017 - 11:29:05: "coop" = "0"
L 01/14/2017 - 11:29:05: "mp_respawnwavetime" = "10.0"
L 01/14/2017 - 11:29:05: "tv_enable1" = "0"
L 01/14/2017 - 11:29:05: "nextlevel" = ""
L 01/14/2017 - 11:29:05: "sv_stopspeed" = "80"
L 01/14/2017 - 11:29:05: "sv_specaccelerate" = "5"
L 01/14/2017 - 11:29:05: "deathmatch" = "1"
L 01/14/2017 - 11:29:05: "tv_enable" = "0"
L 01/14/2017 - 11:29:05: "mp_falldamage" = "0"
L 01/14/2017 - 11:29:05: "mp_teammates_are_enemies" = "0"
L 01/14/2017 - 11:29:05: "mp_roundtime_hostage" = "0"
L 01/14/2017 - 11:29:05: "mp_freezetime" = "6"
L 01/14/2017 - 11:29:05: "sv_accelerate_use_weapon_speed" = "1"
L 01/14/2017 - 11:29:05: "sv_voiceenable" = "1"
L 01/14/2017 - 11:29:05: "sv_bounce" = "0"
L 01/14/2017 - 11:29:05: "mp_disable_respawn_times" = "0"
L 01/14/2017 - 11:29:05: "r_AirboatViewDampenFreq" = "7.0"
L 01/14/2017 - 11:29:05: "mp_weaponstay" = "0"
L 01/14/2017 - 11:29:05: "mp_hostagepenalty" = "10"
L 01/14/2017 - 11:29:05: "tv_advertise_watchable" = "0"
L 01/14/2017 - 11:29:05: "mp_friendlyfire" = "0"
L 01/14/2017 - 11:29:05: "sv_noclipspeed" = "5"
L 01/14/2017 - 11:29:05: "cash_team_hostage_interaction" = "500"
L 01/14/2017 - 11:29:05: "sv_allchat" = "1"
L 01/14/2017 - 11:29:05: "cash_team_win_by_time_running_out_bomb" = "3250"
L 01/14/2017 - 11:29:05: "mp_buy_during_immunity" = "0"
L 01/14/2017 - 11:29:05: "cash_player_killed_enemy_factor" = "1"
L 01/14/2017 - 11:29:05: "r_JeepViewDampenDamp" = "1.0"
L 01/14/2017 - 11:29:05: "mp_c4timer" = "40"
L 01/14/2017 - 11:29:05: "r_AirboatViewDampenDamp" = "1.0"
L 01/14/2017 - 11:29:05: "sv_competitive_minspec" = "1"
L 01/14/2017 - 11:29:05: "sm_nextmap" = ""
L 01/14/2017 - 11:29:05: "sv_max_allowed_net_graph" = "1"
L 01/14/2017 - 11:29:05: "mp_stalemate_at_timelimit" = "0"
L 01/14/2017 - 11:29:05: "sv_footsteps" = "1"
L 01/14/2017 - 11:29:05: "mp_limitteams" = "2"
L 01/14/2017 - 11:29:05: "sv_vote_issue_kick_allowed" = "1"
L 01/14/2017 - 11:29:05: "cash_team_survive_guardian_wave" = "1000"
L 01/14/2017 - 11:29:05: "tv_relaypassword" = ""
L 01/14/2017 - 11:29:05: "mp_teamplay" = "0"
L 01/14/2017 - 11:29:05: "cash_team_terrorist_win_bomb" = "3500"
L 01/14/2017 - 11:29:05: "cash_team_elimination_hostage_map_t" = "1000"
L 01/14/2017 - 11:29:05: "r_JeepViewDampenFreq" = "7.0"
L 01/14/2017 - 11:29:05: "sv_specnoclip" = "1"
L 01/14/2017 - 11:29:05: "sv_friction" = "5.2"
L 01/14/2017 - 11:29:05: "cash_team_win_by_time_running_out_hostage" = "3250"
L 01/14/2017 - 11:29:05: "cash_player_bomb_planted" = "300"
L 01/14/2017 - 11:29:05: "mp_autoteambalance" = "1"
L 01/14/2017 - 11:29:05: "sv_contact" = ""
L 01/14/2017 - 11:29:05: "sv_vote_kick_ban_duration" = "15"
L 01/14/2017 - 11:29:05: "cash_player_bomb_defused" = "300"
L 01/14/2017 - 11:29:05: "mp_roundtime" = "5"
L 01/14/2017 - 11:29:05: "sv_kick_ban_duration" = "15"
L 01/14/2017 - 11:29:05: "cash_team_planted_bomb_but_defused" = "800"
L 01/14/2017 - 11:29:05: "cash_player_killed_hostage" = "-1000"
L 01/14/2017 - 11:29:05: "sv_vote_issue_loadbackup_allowed" = "1"
L 01/14/2017 - 11:29:05: "mp_fraglimit" = "0"
L 01/14/2017 - 11:29:05: "mp_forcerespawn" = "1"
L 01/14/2017 - 11:29:05: "mp_winlimit" = "0"
L 01/14/2017 - 11:29:05: "sv_accelerate" = "5.5"
L 01/14/2017 - 11:29:05: "mp_buy_anywhere" = "0"
L 01/14/2017 - 11:29:05: "sv_gravity" = "800"
L 01/14/2017 - 11:29:05: "sv_password" = ""
L 01/14/2017 - 11:29:05: "cash_team_elimination_hostage_map_ct" = "2000"
L 01/14/2017 - 11:29:05: "cash_team_win_by_hostage_rescue" = "3500"
L 01/14/2017 - 11:29:05: "r_JeepViewZHeight" = "10.0"
L 01/14/2017 - 11:29:05: "cash_team_loser_bonus_consecutive_rounds" = "500"
L 01/14/2017 - 11:29:05: "cash_player_damage_hostage" = "-30"
L 01/14/2017 - 11:29:05: "cash_team_hostage_alive" = "0"
L 01/14/2017 - 11:29:05: "tv_password" = ""
L 01/14/2017 - 11:29:05: "sv_specspeed" = "3"
L 01/14/2017 - 11:29:05: server cvars end
ConVarRef r_staticlight_streams doesn't point to an existing ConVar
L 01/14/2017 - 11:29:05: Started map "de_dust" (CRC "1112256951")
Host_NewGame on map de_dust
L 01/14/2017 - 11:29:05: -------- Mapchange to de_dust --------
L 01/14/2017 - 11:29:05: [SM] Unable to load extension "SteamWorks.ext": /home/trollskogen/serverfiles/csgo/addons/sourcemod/extensions/SteamWorks.ext.so: cannot open shared object file: No such file or directory
L 01/14/2017 - 11:29:05: [GEOIP] GeoIP database info: GEO-106FREE 20161206 Build 1 Copyright (c) 2016 MaxMind
L 01/14/2017 - 11:29:05: gameME Plugin 4.7.2 (http://www.gameme.com), copyright (c) 2007-2016 TTS Oetzel & Goerz GmbH
L 01/14/2017 - 11:29:05: gameME location logging activated
L 01/14/2017 - 11:29:05: gameME Game Detection: Counter-Strike: Global Offensive [CSGO]
L 01/14/2017 - 11:29:05: gameME Protobuf user messages detected
L 01/14/2017 - 11:29:05: Added gameME gameserver tag [gameME]
L 01/14/2017 - 11:29:05: server_cvar: "sm_nextmap" "de_dust"
L 01/14/2017 - 11:29:05: [SM] Unable to load plugin "discord.smx": Required extension "SteamWorks" file("SteamWorks.ext") not running
CGameEventManager::AddListener: event 'teamplay_win_panel' unknown.
CGameEventManager::AddListener: event 'teamplay_restart_round' unknown.
CGameEventManager::AddListener: event 'arena_win_panel' unknown.
L 01/14/2017 - 11:29:05: gameME Extension SDK Hooks is available
L 01/14/2017 - 11:29:05: gameME Live! cannot be activated, no gameME Live! address assigned
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
sv_auto_adjust_bot_difficulty - 1
sv_bots_get_easier_each_win - 0
sv_bots_force_rebuy_every_round - 0
sv_bots_get_harder_after_each_wave - 0
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
cash_team_survive_guardian_wave - 1000
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
sv_buy_status_override - -1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_weapons_allow_typecount - 5
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 60
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 2.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_randomspawn_dist - 0
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.5
sv_stopspeed - 80
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 5.2
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
sv_bot_buy_grenade_chance - 33
sv_bot_buy_smoke_weight - 1
sv_bot_buy_flash_weight - 1
sv_bot_buy_decoy_weight - 1
sv_bot_buy_molotov_weight - 1
sv_bot_buy_hegrenade_weight - 6
sv_guardian_min_wave_for_heavy - 0
sv_guardian_max_wave_for_heavy - 0
sv_guardian_heavy_count - 0
sv_guardian_heavy_all - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
mp_coop_force_join_ct - 0
bot_allow_rogues - 1
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_player_dist_min - 1300
mp_guardian_player_dist_max - 2000
mp_guardian_target_site - -1
mp_hostages_spawn_force_positions -
mp_hostages_spawn_same_every_round - 1
mp_guardian_bot_money_per_wave - 800
sv_disable_show_team_select_menu - 0
mp_hostages_max - 2
spec_replay_enable - 0
mp_round_restart_delay - 7.0
mp_coopmission_bot_difficulty_offset - 0
sv_duplicate_playernames_ok - 0
mp_anyone_can_pickup_c4 - 0
mp_c4_cannot_be_defused - 0
mp_c4timer - 40
mp_coopmission_mission_number - 0
weapon_reticle_knife_show - 0
mp_death_drop_c4 - 1
Executing dedicated server config file
L 01/14/2017 - 11:29:05: Added gameME gameserver tag [128,custom maps,public,swestike,gameME]
L 01/14/2017 - 11:29:05: server_cvar: "sv_tags" "128,custom maps,public,swestike,gameME"
L 01/14/2017 - 11:29:05: gameME gameserver tag already exists [128,custom maps,public,swestike,gameME]
L 01/14/2017 - 11:29:05: server_cvar: "sv_tags" "128,custom maps,public,swestike,gameME"
Unknown command "rcon_address"
Unknown command "sv_allow_lobby_connect_only"
L 01/14/2017 - 11:29:05: server_cvar: "sv_friction" "4"
Unknown command "sv_maxcmdrate"
L 01/14/2017 - 11:29:05: server_cvar: "mp_timelimit" "0"
L 01/14/2017 - 11:29:05: server_cvar: "mp_roundtime" "2"
L 01/14/2017 - 11:29:05: server_cvar: "mp_freezetime" "8"
L 01/14/2017 - 11:29:05: server_cvar: "mp_friendlyfire" "1"
L 01/14/2017 - 11:29:05: server_cvar: "mp_c4timer" "45"
L 01/14/2017 - 11:29:05: server_cvar: "mp_maxrounds" "24"
L 01/14/2017 - 11:29:05: server_cvar: "mp_roundtime" "3"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_terrorist_win_bomb" "2200"
Unknown command "cash_team_elimination_hostage_map"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_elimination_bomb_map" "2200"
Unknown command "cash_team_win_by_time_running_out"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_win_by_defusing_bomb" "2200"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_win_by_hostage_rescue" "2200"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_loser_bonus" "2000"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_rescued_hostage" "100"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_hostage_interaction" "50"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_killed_teammate" "-3300"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_killed_enemy_default" "200"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_killed_enemy_factor" "0.5"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_bomb_planted" "200"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_bomb_defused" "200"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_rescued_hostage" "200"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_interact_with_hostage" "0"
Unknown command "sv_vote_creation_time"
No valid walkable seed positions.  Cannot generate Navigation Mesh.
Unknown command "extra"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_bomb_defused" "300"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_bomb_planted" "300"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_interact_with_hostage" "300"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_killed_enemy_default" "300"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_killed_enemy_factor" "1"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_killed_teammate" "-300"
L 01/14/2017 - 11:29:05: server_cvar: "cash_player_rescued_hostage" "1000"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_elimination_bomb_map" "3250"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_elimination_hostage_map_t" "3000"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_elimination_hostage_map_ct" "3000"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_hostage_interaction" "600"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_loser_bonus" "1400"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_planted_bomb_but_defused" "800"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_rescued_hostage" "600"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_terrorist_win_bomb" "3500"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_win_by_defusing_bomb" "3500"
L 01/14/2017 - 11:29:05: server_cvar: "cash_team_win_by_hostage_rescue" "2900"
L 01/14/2017 - 11:29:05: server_cvar: "mp_freezetime" "15"
L 01/14/2017 - 11:29:05: server_cvar: "mp_maxrounds" "30"
L 01/14/2017 - 11:29:05: server_cvar: "mp_roundtime" "1.92"
L 01/14/2017 - 11:29:05: server_cvar: "mp_roundtime_hostage" "1.92"
L 01/14/2017 - 11:29:05: server_cvar: "mp_roundtime_defuse" "1.92"
L 01/14/2017 - 11:29:05: server_cvar: "sv_deadtalk" "1"
Unknown command "sv_allow_lobby_connect_only"
L 01/14/2017 - 11:29:05: server_cvar: "sv_deadtalk" "0"
L 01/14/2017 - 11:29:05: server_cvar: "mp_roundtime" "2"
L 01/14/2017 - 11:29:05: server_cvar: "mp_freezetime" "8"
L 01/14/2017 - 11:29:05: server_cvar: "mp_maxrounds" "24"
L 01/14/2017 - 11:29:05: server_cvar: "mp_roundtime" "3"
Unknown command "sv_vote_creation_time"
PrecacheScriptSound 'Player.DamageHelmetOtherFar' failed, no such sound script entry
Commentary: Could not find commentary data file 'maps/de_dust_commentary.txt'.
[SourceBans] Loading configs/sourcebans.cfg config file
[SourceComms] Loading configs/sourcebans/sourcebans.cfg config file
[SourceComms] Loading configs/sourcecomms.cfg config file
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
************************************************
*  Unable to load Steam support library.      *
*  This server will operate in LAN mode only.  *
************************************************
CGCClientSystem - no ISteamClient interface!
L 01/14/2017 - 11:29:06: "Troy<2><BOT><>" connected, address ""
L 01/14/2017 - 11:29:06: "Troy<2><BOT>" switched from team <Unassigned> to <CT>
L 01/14/2017 - 11:29:06: "Troy<2><BOT><>" changed role to "idf"
L 01/14/2017 - 11:29:06: World triggered "Game_Commencing"
L 01/14/2017 - 11:29:06: "Troy<2><BOT><>" entered the game
L 01/14/2017 - 11:29:06: "Wade<3><BOT><>" connected, address ""
L 01/14/2017 - 11:29:06: "Wade<3><BOT>" switched from team <Unassigned> to <TERRORIST>
L 01/14/2017 - 11:29:06: "Wade<3><BOT><>" changed role to "leet"
L 01/14/2017 - 11:29:06: "Wade<3><BOT><>" entered the game
L 01/14/2017 - 11:29:06: "Hank<4><BOT><>" connected, address ""
L 01/14/2017 - 11:29:06: "Hank<4><BOT>" switched from team <Unassigned> to <CT>
L 01/14/2017 - 11:29:06: "Hank<4><BOT><>" changed role to "idf"
L 01/14/2017 - 11:29:06: "Hank<4><BOT><>" entered the game
L 01/14/2017 - 11:29:06: "Chet<5><BOT><>" connected, address ""
L 01/14/2017 - 11:29:06: "Chet<5><BOT>" switched from team <Unassigned> to <TERRORIST>
L 01/14/2017 - 11:29:06: "Chet<5><BOT><>" changed role to "leet"
L 01/14/2017 - 11:29:06: "Chet<5><BOT><>" entered the game
hostname: ► SWESTRIKE.COM | CS:GO Public Server 128 Tick [SWE/ENG]
version : 1.35.6.4/13564 422/6641 insecure  [INVALID_STEAMID] (unknown)
udp/ip  : 192.168.1.18:27015
os      :  Linux
type    :  community dedicated
map    : de_dust
players : 0 humans, 4 bots (24/0 max) (hibernating)

# userid name uniqueid connected ping loss state rate adr
# 2 "Troy" BOT active 128
# 3 "Wade" BOT active 128
# 4 "Hank" BOT active 128
# 5 "Chet" BOT active 128
#end
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "status"
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command ""
"gameme_plugin_version" = "4.7.2" notify ss_added                                - gameME Plugin
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_plugin_version"
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "sv_logbans 1"
Usage:  log < on | off >
currently logging to: file, console, udp
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "log"
logaddress_list: 1 entry
5.9.70.181:32091
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "logaddress_list"
L 01/14/2017 - 11:29:38: gameME spectator displaying activated
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_display_spectatorinfo 1"
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_damage_display 0"
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_live 0"
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_protect_address """
logaddress_add:  5.9.70.181:32091 is already in the list
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_protect_address "5.9.70.181:32091""
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_message_prefix """
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_message_prefix " x04SWESTATS:x01""
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_display_spectatorinfo 1"
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_damage_display 0"
L 01/14/2017 - 11:29:38: rcon from "5.9.70.181:40585": command "gameme_live 0"
  CPU  NetIn  NetOut    Uptime  Maps  FPS  Players  Svms    +-ms  ~tick
  10.0      0.0      0.0      0    0  10.00      4  261.78    3.35    3.35
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "stats"
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values """
L 01/14/2017 - 11:29:40: Server triggered "blocked_commands_cleared"
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "clear""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "!weapons !gameme_auto /clans statsme gameme_hideranking /commands gameme commands /gameme target""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "!gameme_menu /targets /cheaters gameme_chat !accuracy !help /weapons !targets actions /session""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "stats !kill /gameme_menu /statsme !status !stats /gameme_hideranking accuracy gameme_auto /load""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "maps /place kill /sdata weapon gameme_display /weapon !place !weapon weapons""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "cheaters /gameme_lang gameme_lang gameme_atb !maps /map_stats !gameme_chat /stats /gameme_set !gameme_set""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "action /accuracy !actions targets !load /gameme_reset /gameme_chat /action /actions !gameme_lang""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "/gameme_atb /cmds map_stats /gameme_display /status help /kill gameme_set place !sdata""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "/maps /gameme_auto !gameme_reset gameme_menu !cmds cmds !kills clans status !gameme""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "sdata /target /kills /player_kills session /help gameme_reset load !session !cheaters""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "!target !clans !gameme_atb !gameme_display player_kills !player_kills !gameme_hideranking kills !action !map_stats""
L 01/14/2017 - 11:29:40: rcon from "5.9.70.181:40585": command "gameme_block_commands_values "!commands !statsme""
  CPU  NetIn  NetOut    Uptime  Maps  FPS  Players  Svms    +-ms  ~tick
  10.0      0.0      0.0      1    0  10.00      4  261.86    3.37    3.37
L 01/14/2017 - 11:30:45: rcon from "5.9.70.181:40585": command "stats"

I copied the 3 files in serverfiles/bin

http://imgur.com/a/a2Q7K

Hope you can help

MrDanne 01-14-2017 08:39

Re: [ANY] SteamWorks
 
OK so I got it to work but it says this and shut down the server:

Code:

Connection to Steam servers lost.  (Result = 34)
****************************************************
*                                                  *
*  Steam account token was reused elsewhere.      *
*  Make sure you are using a separate account      *
*  token for each game server that you operate.    *
*                                                  *
*  To create additional game server accounts go to *
*  http://steamcommunity.com/dev/managegameservers *
*                                                  *
*  This game server instance will now shut down!  *
*                                                  *
****************************************************

Should I make a new one?

And to be crystal clear with the installation now.
1. Download the files here http://users.alliedmods.net/~kyles/builds/SteamWorks/ and copy it to the addons folder.
2. Restart your server and it should work

No need to put any files in the bin folder?

MrDanne 01-14-2017 09:30

Re: [ANY] SteamWorks
 
Got it to work now! I apparently needed to create a new token after installing SteamWorks...

KyleS 01-14-2017 10:28

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by MrDanne (Post 2486449)
Got it to work now! I apparently needed to create a new token after installing SteamWorks...

I wholeheartedly disagree this was your issue. Glad you're able to join everyone else who has this working, though.

Deathknife 01-14-2017 13:27

Re: [ANY] SteamWorks
 
Am I right by assuming HTTP methods are out of your control? (i.e adding new ones)
PHP Code:

enum EHTTPMethod
{
    
k_EHTTPMethodInvalid 0,
    
k_EHTTPMethodGET,
    
k_EHTTPMethodHEAD,
    
k_EHTTPMethodPOST,
    
k_EHTTPMethodPUT,
    
k_EHTTPMethodDELETE,
    
k_EHTTPMethodOPTIONS,

    
// The remaining HTTP methods are not yet supported, per rfc2616 section 5.1.1 only GET and HEAD are required for 
    // a compliant general purpose server.  We'll likely add more as we find uses for them.

    // k_EHTTPMethodTRACE,
    // k_EHTTPMethodCONNECT
}; 


asherkin 01-14-2017 13:35

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by Deathknife (Post 2486500)
Am I right by assuming HTTP methods are out of your control? (i.e adding new ones)

That is correct.

KyleS 01-14-2017 23:55

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by Deathknife (Post 2486500)
Am I right by assuming HTTP methods are out of your control? (i.e adding new ones)
PHP Code:

enum EHTTPMethod
{
    
k_EHTTPMethodInvalid 0,
    
k_EHTTPMethodGET,
    
k_EHTTPMethodHEAD,
    
k_EHTTPMethodPOST,
    
k_EHTTPMethodPUT,
    
k_EHTTPMethodDELETE,
    
k_EHTTPMethodOPTIONS,

    
// The remaining HTTP methods are not yet supported, per rfc2616 section 5.1.1 only GET and HEAD are required for 
    // a compliant general purpose server.  We'll likely add more as we find uses for them.

    // k_EHTTPMethodTRACE,
    // k_EHTTPMethodCONNECT
}; 


Quote:

Originally Posted by asherkin (Post 2486503)
That is correct.

This is indeed correct. With this being said, which method do you need?

Deathknife 01-15-2017 06:49

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by KyleS (Post 2486640)
This is indeed correct. With this being said, which method do you need?

That's a shame. I need the method PATCH

MrDanne 01-15-2017 12:17

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by KyleS (Post 2486465)
I wholeheartedly disagree this was your issue. Glad you're able to join everyone else who has this working, though.

Well, my key didn't work after SW started working... very strange.

KyleS 01-16-2017 09:22

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by Deathknife (Post 2486702)
That's a shame. I need the method PATCH

https://curl.haxx.se/mail/lib-2016-08/0111.html

I think you're out of luck man, that's the underlying library. There may be another way to get you mostly there, but it's tricky because it can introduce bugs and Valve doesn't use it.

Deathknife 01-16-2017 12:19

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by KyleS (Post 2487010)
https://curl.haxx.se/mail/lib-2016-08/0111.html

I think you're out of luck man, that's the underlying library. There may be another way to get you mostly there, but it's tricky because it can introduce bugs and Valve doesn't use it.

I'm willing to try anything. What way are you talking about & what kind of bugs? It can introduce bugs or it might not, or there's always a chance it will introduce bugs?

I know one way I could possibly get around this is by building a backend somewhere, and just use POST there, then from there just PATCH the data. But this isn't really an option considering it will be a public plugin.

asherkin 01-16-2017 12:50

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by Deathknife (Post 2487093)
I know one way I could possibly get around this is by building a backend somewhere, and just use POST there, then from there just PATCH the data. But this isn't really an option considering it will be a public plugin.

Are you sure the API you're using doesn't already provide an alternative using only GET/POST? I've never seen one that absolutely requires the "exotic" HTTP methods.

Deathknife 01-16-2017 13:11

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by asherkin (Post 2487104)
Are you sure the API you're using doesn't already provide an alternative using only GET/POST? I've never seen one that absolutely requires the "exotic" HTTP methods.

Yeah, https://discordapp.com/developers/do...l#edit-message the GET method gets it, DELETE deletes it and POST returns Method Not Allowed. PATCH is meant to edit it.

sneaK 01-18-2017 16:40

Re: [ANY] SteamWorks
 
Is there any way to find a client's time played time on a specific game with steamworks? I haven't found anything on it, just want to make sure I didn't miss something.

Deathknife 01-18-2017 17:23

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by blackhawk74 (Post 2487823)
Is there any way to find a client's time played time on a specific game with steamworks? I haven't found anything on it, just want to make sure I didn't miss something.

Don't think it has a direct function for it, but you could send HTTP request to steam api and get time from there. Although you won't be able to get players' who have private profile.

alcybery 02-09-2017 11:36

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by blackhawk74 (Post 2487823)
Is there any way to find a client's time played time on a specific game with steamworks? I haven't found anything on it, just want to make sure I didn't miss something.

I have a modified version of Connect Announce that works with steamworks, that can show players time played even with private profiles (tested only in L4D2). I can post .sp file if that would help.

sneaK 02-09-2017 13:44

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by alcybery (Post 2494123)
I have a modified version of Connect Announce that works with steamworks, that can show players time played even with private profiles (tested only in L4D2). I can post .sp file if that would help.

That'd be lovely!

alcybery 02-09-2017 16:13

Re: [ANY] SteamWorks
 
1 Attachment(s)
Quote:

Originally Posted by blackhawk74 (Post 2494159)
That'd be lovely!

Attachment 160740

away000 02-14-2017 08:11

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by alcybery (Post 2494206)

Your version has only that "plus" thing? Cause if yeah, will use for sure :D

DarkDeviL 02-14-2017 09:21

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by away000 (Post 2495359)
Your version has only that "plus" thing? Cause if yeah, will use for sure :D

From a quick look at the code:

- GeoCity support
- Adds "The" to certain countries, if they contain phrases like "United", "Netherlands", "Bahamas", ... etc.
- adds {HOURS} via SteamWorks, showing the total amount of hours played.

away000 02-14-2017 09:34

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by arne1288 (Post 2495367)
From a quick look at the code:

- GeoCity support
- Adds "The" to certain countries, if they contain phrases like "United", "Netherlands", "Bahamas", ... etc.
- adds {HOURS} via SteamWorks, showing the total amount of hours played.

Thanks for looking into that, anything i should change from the original one or is just compile and use this version?

Also, any new "string tag" to use with this version?

DarkDeviL 02-14-2017 09:59

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by away000 (Post 2495371)
Thanks for looking into that, anything i should change from the original one or is just compile and use this version?

It depends on what you want, so you're the only who can provide an answer to that yourself.

Quote:

Originally Posted by away000 (Post 2495371)
Also, any new "string tag" to use with this version?

Doesn't seem like there's more than {HOURS}, but you can see the function doing the replacing in the end of the file. It is actually very readable, even if you don't code.


Should you however have any issues with that version, I suggest you contact alcybery directly, as the modifications are his. Support for such third party things aren't really relevant for this thread. :-)

away000 02-14-2017 11:09

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by arne1288 (Post 2495376)
It depends on what you want, so you're the only who can provide an answer to that yourself.



Doesn't seem like there's more than {HOURS}, but you can see the function doing the replacing in the end of the file. It is actually very readable, even if you don't code.


Should you however have any issues with that version, I suggest you contact alcybery directly, as the modifications are his. Support for such third party things aren't really relevant for this thread. :-)

Yeah, i'll contact him since for some reason, plugin is'nt compiling because of SteamWorks, maybe he has a compiled version :D

kamild1996 02-16-2017 15:14

Re: [ANY] SteamWorks
 
I see checking for hours played is possible, but does it allow me to get the account creation date, or age? If so, could someone please show me an example of how the code would look like?

DarkDeviL 02-16-2017 21:36

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by kamild1996 (Post 2495952)
I see checking for hours played is possible, but does it allow me to get the account creation date, or age? If so, could someone please show me an example of how the code would look like?

The {HOURS} one is requested based on the user's "game stats", without testing - but according to previously mentioned words in the above posts, it would appear that you can access these "game stats", even if the profile is private.

The creation time of your Steam account is a part of another API, which will be public/private depending on your profile settings, and therefore may or may not work for some profiles.

It is possible to retrieve the creation time on public profiles with any plugins that can communicate with an HTTP(S) backend (for example through SteamWorks and CURL), but it requires a little bit more code than this {HOURS} does, and would require you to supply a Steam Web API Key to the plugin as well.

Neuro Toxin 03-01-2017 08:21

Re: [ANY] SteamWorks
 
Is there anyway to do a non-threaded call with SteamWorks_SendHTTPRequest?

KyleS 03-01-2017 13:46

Re: [ANY] SteamWorks
 
Quote:

Originally Posted by Neuro Toxin (Post 2499670)
Is there anyway to do a non-threaded call with SteamWorks_SendHTTPRequest?

Yes, you'd have to be insane to do it though.

Neuro Toxin 03-01-2017 14:44

Re: [ANY] SteamWorks
 
Can you share?

Trust my sanity lol...


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