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-   -   [TF2] Be the Robot (1.3, December 22 2012) (https://forums.alliedmods.net/showthread.php?t=193067)

seamuskills 04-20-2020 20:07

Re: [TF2] Be the Robot (1.3, December 22 2012)
 
I cant get !buster to work!
no matter what I do even in the override config it still say I dont have access
I am an admin and it is my server!
is there something im missing? :cry:

seamuskills 04-20-2020 21:51

Re: [TF2] Be the Robot (1.3, December 22 2012)
 
Quote:

Originally Posted by seamuskills (Post 2694953)
I cant get !buster to work!
no matter what I do even in the override config it still say I dont have access
I am an admin and it is my server!
is there something im missing? :cry:

im an idiot all I had to do was place it in the {} brackets! it works :D :)

ph 06-30-2020 10:42

Re: [TF2] Be the Robot (1.3, December 22 2012)
 
betherobot.sp - I am unable to re-compile the original plugin (opening first post).

Also admin_overrides is not working as well. It used to work before.

Can anyone provide me a re-compiled version using the latest sm version.

jesusemilio 12-20-2020 01:03

Re: [TF2] Be the Robot (1.3, December 22 2012)
 
no working :(

PC Gamer 12-20-2020 01:20

Re: [TF2] Be the Robot (1.3, December 22 2012)
 
2 Attachment(s)
Quote:

Originally Posted by ph (Post 2707971)
betherobot.sp - I am unable to re-compile the original plugin (opening first post).

Also admin_overrides is not working as well. It used to work before.

Can anyone provide me a re-compiled version using the latest sm version.

Attached. Compiled in SM 1.10

MAGNAT2645 12-20-2020 05:51

Re: [TF2] Be the Robot (1.3, December 22 2012)
 
Don't forget this fix.

EDIT: You can replace Format with FormatEx.

a purple dragon 12-02-2022 09:05

Re: [TF2] Be the Robot (1.3, December 22 2012)
 
These plugins more then likely won't be updated as the most recent post is from over a year ago but I hope that it does. The recent update fucked over plugins and they're not working anymore.

PC Gamer 12-02-2022 17:44

Re: [TF2] Be the Robot (1.3, December 22 2012)
 
Quote:

Originally Posted by a purple dragon (Post 2794161)
plugins not working anymore.

Can you be specific? What, if anything, is not working with this plugin for you?

This plugin works fine for me using the version a few posts above. Link: https://forums.alliedmods.net/showpo...&postcount=664

AlphaBlaster 01-20-2024 23:49

Re: [TF2] Be the Robot (1.3, December 22 2012)
 
Quote:

Originally Posted by PC Gamer (Post 2729442)
Attached. Compiled in SM 1.10

Still has the same compile issues as OP:

Code:

//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// betherobot.sp
//
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(166) : error 017: undefined symbol "SetVariantString"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(167) : error 017: undefined symbol "AcceptEntityInput"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(178) : error 017: undefined symbol "SetVariantString"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(179) : error 017: undefined symbol "AcceptEntityInput"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(231) : error 017: undefined symbol "EmitSoundToAll"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(342) : error 017: undefined symbol "AcceptEntityInput"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(416) : error 017: undefined symbol "FindEntityByClassname"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(428) : error 017: undefined symbol "FindEntityByClassname"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(440) : error 017: undefined symbol "FindEntityByClassname"
// ----------------------------------------

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