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-   -   [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010) (https://forums.alliedmods.net/showthread.php?t=127518)

Blu3star 05-23-2010 15:19

Re: [L4D2] Berserker Mode (Updated 05/22/10)
 
This is definitely going on my chainsaws mutation.
Thanks.

http://forums.alliedmods.net/showthread.php?t=120730

Tried it on a mutation9 setup. Didn't seem to activate.

honorcode23 05-23-2010 17:39

Re: [L4D2] Berserker Mode (Updated 05/22/10)
 
Quote:

Originally Posted by Blu3star (Post 1189094)
This is definitely going on my chainsaws mutation.
Thanks.

http://forums.alliedmods.net/showthread.php?t=120730

Tried it on a mutation9 setup. Didn't seem to activate.

Try the new version, it should activate in all gamemodes :)

Blu3star 05-23-2010 19:34

Re: [L4D2] Berserker Mode (Updated 05/23/10)
 
I tried on a normal coop server. Nothing. Maybe some plugin I have interferes.

honorcode23 05-23-2010 20:06

Re: [L4D2] Berserker Mode (Updated 05/23/10)
 
Quote:

Originally Posted by Blu3star (Post 1189320)
I tried on a normal coop server. Nothing. Maybe some plugin I have interferes.

Try the command sm_forcezerk. Is for development tasks, but use it at your will. Note that it works with admins with SLAY flag only.

honorcode23 05-23-2010 21:54

Re: [L4D2] Berserker Mode (Updated 05/22/10)
 
Quote:

Originally Posted by Herokim (Post 1188692)
I have some propositions for berserker mode

-Faster Melee Swinging
-Faster Shooting
-No getting tired by shoving ( ^^ )
-Faster Reloading


If I get more ideas, that will be proper for this, I will say.

This Plugin is perfect, and also thanks for fixing compatibility issue :) :mrgreen:

EDIT: I got idea of faster reloading....I hope you read that :P

Sure, i will include them. But it will take me more time, because during the week, i dont have too much free time for doing it. And also, i want to give new features without bugs and with full compatibility with other plugins.

Just be patient :)

mommafish 05-24-2010 00:42

Re: [L4D2] Berserker Mode (Updated 05/23/10)
 
thx it works in every gamemode now

how to disable giving adreline and 2x Dmg for infected is high.. can you allow a cvar to change the mutiplication of dmg?

Blu3star 05-24-2010 16:01

Re: [L4D2] Berserker Mode (Updated 05/23/10)
 
Okay I got it to work. Very nice.

honorcode23 05-24-2010 23:26

Re: [L4D2] Berserker Mode (Updated 05/23/10)
 
Quote:

Originally Posted by mommafish (Post 1189482)
thx it works in every gamemode now

how to disable giving adreline and 2x Dmg for infected is high.. can you allow a cvar to change the mutiplication of dmg?

The double damage works now as Bonus damage, configurable trough Cvars. Download the new version and install it.

The damage formula is applied after the original damage. For Example:

Survivor = 100 HP
After infected attack (normal) = 90
Plugins works as: 90-(10*CVAR)
If you want double, then it would be 1.0 for the cvar, so:

90-(10*1.0) = 80 (Double damage, 100 --> 80)

Blu3star 05-25-2010 18:14

Re: [L4D2] Berserker Mode (Updated 05/24/10)
 
PrintToChatAll("\x03Jockey Ride End!");
why to all?

honorcode23 05-25-2010 19:30

Re: [L4D2] Berserker Mode (Updated 05/24/10)
 
Quote:

Originally Posted by Blu3star (Post 1191131)
PrintToChatAll("\x03Jockey Ride End!");
why to all?

Im sorry, that was for coding tasks. I removed it and added some other features. Please, download the new version!.


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