server load metamod-question
Gentlemen,
I have an idea about a mmS-plugin, but before I try to code it I could use your advice about the serverload it could create. What I want to do is get the geografical position of all 28 players on the server every 3 seconds and save these position in memory for further use. I am not sure if something like this will overload the HL2-server or not. Of course I will try to do some extra calculations based on these positions but that's about it. Will this work or will it be causing too much lag / server-overload ? Can this be hooked into the engine ? Thanks for your time, Monk :) |
Why would you get this position every 3 seconds instead of just when they connect?
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Well let me explain some further.
There is a mod named Battle Grounds, it's all about line-formations (standing in a line and firing). So I need to find out where everybody is on a regular basis. If I know where they are I can grant them a special status named "Line-formation-mode". It will give them better accuracy etc. etc. So that's why I want to know where they are and especially who's in their neighbourhood. Can this be done without too much server-load ? Monk. |
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