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-   -   [TF2] Auto Birds (Automatic Bird Spawner) (https://forums.alliedmods.net/showthread.php?t=158839)

DarthNinja 06-10-2011 01:02

[TF2] Auto Birds (Automatic Bird Spawner)
 
1 Attachment(s)
[TF2] Auto Birds
Version 2.0.0



Description:
Stick exploding doves places!
Birds will respawn at the start of the round.
Locations are saved per map and will sync across servers via mysql.

Commands:
  • sm_layegg
    • Spawn a bird at your feet and save the location for next round.
  • sm_breakegg
    • Disable an existing spawn location.
    • Target is your current aim.

Cvars:
  • sm_birds_version
    • Plugin Version

Install Instructions:

    1. Place AutoBirds.smx into your addons/sourcemod/plugins/ folder.
    2. Update your database.cfg file:

      Code:

      "autobirds"
      {
          "driver" "mysql"
          "host" "webserver IP"
          "database" "database name"
          "user" "database username"
          "pass" "database username password"
          //"timeout" "0"
          "port" "3306"
      }


Notes:
  • This plugin creates a table called TF2_AutoBirds and should play nice with other plugins if sharing a database.
  • It's Evil!


Version History:
  • V1.0.0
    • Initial Release
  • V2.0.0
    • General code cleanup
    • Now uses threaded connections and queries.
Total downloads as prior to last edit: 123

StrikerMan780 06-22-2011 15:16

Re: [TF2] Auto Birds (Automatic Respawner)
 
For some reason the birds don't fly or deal any damage whatsoever, is this normal?

DarthNinja 06-23-2011 01:30

Re: [TF2] Auto Birds (Automatic Respawner)
 
Quote:

Originally Posted by StrikerMan780 (Post 1493682)
For some reason the birds don't fly or deal any damage whatsoever, is this normal?

Yes.

Leonardo 06-23-2011 03:30

Re: [TF2] Auto Birds (Automatic Respawner)
 
they can fly? o_o

DarthNinja 06-23-2011 04:06

Re: [TF2] Auto Birds (Automatic Respawner)
 
Quote:

Originally Posted by Leonardo (Post 1493967)
they can fly? o_o

No.

StrikerMan780 06-23-2011 13:35

Re: [TF2] Auto Birds (Automatic Respawner)
 
Odd, for some reason I thought they did, or at least did damage like the pumpkins.

DarthNinja 06-23-2011 18:11

Re: [TF2] Auto Birds (Automatic Respawner)
 
Quote:

Originally Posted by StrikerMan780 (Post 1494277)
Odd, for some reason I thought they did, or at least did damage like the pumpkins.

Nope.

DarthNinja 02-10-2012 21:51

Re: [TF2] Auto Birds (Automatic Bird Spawner)
 
Quote:

Originally Posted by DarthNinja (Post 1484858)
  • V2.0.0
    • General code cleanup
    • Now uses threaded connections and queries.

I highly recommend that anyone running the plugin grab this update since the old version of the plugin was not threaded.

snelvuur 02-11-2012 06:33

Re: [TF2] Auto Birds (Automatic Bird Spawner)
 
optional knockback would be funny.. (without damage) that way players could use it to get to places they normally cannot (assuming they got lucky with a pigeon in the right spot, and you can jump on the bird before it explodes)

Horsedick 02-24-2012 14:00

Re: [TF2] Auto Birds (Automatic Bird Spawner)
 
possible to add a timer on these so they spawn say every 60 seconds on the locations you desire to place them vs at the beginning of each round?


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