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-   -   [ZR/CS:GO] Class Attribute Radar (https://forums.alliedmods.net/showthread.php?t=338500)

000 07-08-2022 05:27

[ZR/CS:GO] Class Attribute Radar
 
Description:
Removes Radar from HUD when Human.
Players will be informed accordingly so that they are not confused.

Requirements:
SourceMod 1.11+
Zombie:Reloaded
[ZR] Tools

Installation:
- Put all files from the release folder in your game root folder ("csgo", "cstrike", ...). However, check the "plugins" folder beforehand because files for csgo and css are separated.
- Reload map

If the plugin is not working as intended, check your logs in addons/sourcemod/logs and report here.
If error logs are not available, report nevertheless.

Configuration:
This plugin, unlike plugins usually do, does not use any .cfg files and is purely configurable via playerclasses.txt.
This means you can change values per playerclass.

PHP Code:

"hide_radar" "yes" // Will Radar be hidden for this playerclass? 

Add these values to all playerclasses you have, anywhere you want.

Translation:
If you will, and the translation to be used does not exist, you can upload the file in a reply.

Changelog:
Code:

- v1.0
  • Initial release.

- v1.1
  • Added per playerclass support.

- v1.2
  • CS:GO ONLY;

- v1.3
  • Fixed class exception for zeds.



Truyn 08-01-2022 18:22

Re: [ZR] Hide Radar Humans
 
Is it possible to make it not for all class exceptions?

Truyn 09-15-2022 19:58

Re: [ZR/CS:GO] Class Attribute Radar
 
Hello friend, you can make the command off / on


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