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-   -   Explosion X (https://forums.alliedmods.net/showthread.php?t=7572)

Johnny got his gun 11-13-2004 05:16

Explosion X
 
1 Attachment(s)
Adds shockwave effect to pretty much all explosions in your server, except those created by other Metamod/AMX(x) plugins.
Should work for any game mod*.

To other plugin authors:
For your own custom explosions I've made it (hopefully!) easy for you to call the shock effect whenever you need to at specified
origin, power and radius. Just copy and paste the stock function EXAPI_GenerateShock from this code to your code.
Then instruct your plugin users to also install this plugin. :-)

* Actually, this moves the following entities: weaponbox, armoury_entity, player, grenade, hostage_entity. These are of course fairly CS related (hostages etc), and if you want to you could give me a list of movable entities and maybe I can think of a better way to support other mods as well for coming versions of this plugin.

kingpin 11-13-2004 09:19

uhhuhuh * drool* man Im gonna love this... thankyou JGHG

Morpheus 11-18-2004 11:17

Just tried it out...

Whow standard setttings is kinda rough :).. Skywalkers options like hell :)

Though there was some effects in the game like a shockwave shown on the nades exploding or something like it.

Cheers

Morpheus

TooL 11-18-2004 14:00

What do you mean "Skywalkers options" ?

Has anyone tried this with the war3x MOD? I'm wondering if it will mess things up.

Morpheus 11-20-2004 06:32

Well if u use a nade to "boost" ur self to roofs.. like Assault UPC... Then they can skywalk and swim around where u cant get to!

Morpheus

MeTaL69 11-21-2004 15:30

Yeah, this dont work to good.
It dosnt change any effect, just makes the player near the throughn nade jump in the air, lol not good :D

Using CZ, Amx v1 & metamod 1.17.3

Johnny got his gun 11-21-2004 15:39

Then it works exactly as stated.

MeTaL69 11-21-2004 18:46

OMG, I was thinking it made just a graphical effect :o

Oh well!!! :lol:

But that would be nice though to have "say an electrical looking explosion"

TooL 11-22-2004 12:12

JGHG - How do you think this would work with War3x? There is already code built in to enhance the sound and GFX for nades. Would your plugin override these settings?

Johnny got his gun 11-22-2004 14:47

Where do you all get the idea that this adds any gfx or sound fx whatsoever?

It doesn't and never did. :-)

You should think of it as the effect that Valve stole from me for the explosions that makes stuff fly away in Source. ;-)

Also this isn't just for grenades. It's for any (well, most) explosions caused by any mod.


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