CSoundEmitterSystemBase::GetParametersForSoun d in Workshop maps
Hi, I am running a CS:GO dedicated server and I am using workshop maps from my collection.
The maps themselves work, I can play on them, however I keep getting CSoundEmitterSystemBase::GetParametersForSoun d: "name of the missing sound or file". My logic tells me that it means that the file is missing and that's why it can't load it. However, since it's a workshop map, it should already contain those files right? I'm sure there is an easy way around it and I don't have to upload the resources for each map myself. |
Re: CSoundEmitterSystemBase::GetParametersForSoun d in Workshop maps
If you do hear the sounds then no worries. other wise leave comment on workshop page for author. If a mapper uses the older env_sound instead of new soundscapes you might see this.
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