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-   -   navmesh pathfinding 2.1.0 (https://forums.alliedmods.net/showthread.php?t=334922)

q695290484 10-27-2021 00:21

navmesh pathfinding 2.1.0
 
Hi guys,I didn't find a similar plugin that using navmesh pathfinding for NPCs,so I made one:wink:
Almost all code was borrowed from Regamedll

What this module to do:
1.load .nav file
2.do wayfinding

Screenshot:
test.jpg

There are some examples to use this module:
1.See demo.sma in attachment files
2.AMXXGuardMod

Sorry for my bad english:shock:
If you are interested in this plugin and using it for NPCs,please let me known,I would like some NPC plugin for my RPG mod:wink:

Celena Luna 10-27-2021 02:59

Re: navmesh pathfinding 2.1.0
 
This is interesting, I tried to find something like this few weeks ago for my Zombie Shelter project.
I will definitely gonna try it out

P/S: Remove amxx files from attachment and zip file. There is a rules about this. Also, you should attach the sma file instead of the link
DeepL: 请从附件和压缩文件中删除amxx文件。这方面有一个规则。你也应该附上sma文件,而不是链接 。

q695290484 10-27-2021 03:56

Re: navmesh pathfinding 2.1.0
 
Quote:

Originally Posted by Celena Luna (Post 2761782)
This is interesting, I tried to find something like this few weeks ago for my Zombie Shelter project.
I will definitely gonna try it out

P/S: Remove amxx files from attachment and zip file. There is a rules about this. Also, you should attach the sma file instead of the link
DeepL: 请从附件和压缩文件中删除amxx文件。这方面有一个规则。你也应该附上sma文件,而不是链接 。

Edited,thank you,and navmesh.inc updated.:)

+ARUKARI- 10-27-2021 04:58

Re: navmesh pathfinding 2.1.0
 
To ensure that navmesh_amxx.dll does not contain any backdoors, please release the source code.
We also need a so file for Linux users. (Linux users will be able to compile it on their own if you release the source code)

q695290484 10-27-2021 05:24

Re: navmesh pathfinding 2.1.0
 
Quote:

Originally Posted by +ARUKARI- (Post 2761791)
To ensure that navmesh_amxx.dll does not contain any backdoors, please release the source code.
We also need a so file for Linux users. (Linux users will be able to compile it on their own if you release the source code)

You are right...But the code is in a mess now, I don't want to release it.I swear it can only have bugs, not backdoors.:shock:
I will try to compile a Linux version later,but not sure it will works.(not a linux user):oops:

Natsheh 10-27-2021 07:01

Re: navmesh pathfinding 2.1.0
 
Without the source code there's no point releasing the module here.

JocAnis 10-27-2021 07:39

Re: navmesh pathfinding 2.1.0
 
can you upload .dem file ?

edit: oh i missread, you uploaded demo.sma lol, nevermind

HamletEagle 10-27-2021 08:00

Re: navmesh pathfinding 2.1.0
 
If you don't post the source code I am afraid I will have to trash this topic and remove the attachments.

q695290484 10-27-2021 08:36

Re: navmesh pathfinding 2.1.0
 
Quote:

Originally Posted by HamletEagle (Post 2761805)
If you don't post the source code I am afraid I will have to trash this topic and remove the attachments.

Sorry,idk how to delete this post,please help me delete.:cry:


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